Infirmary Location
The Infirmary in Aesperia is a crucial location for many early-game quests and provides a safe haven for recovering from the harsh realities of the Vera continent. Locating it efficiently will save you time and allow you to progress through the main story and side quests more smoothly.
Finding the Infirmary: Step-by-Step Guide
The Infirmary is situated within the Astra region, specifically in the Astra Shelter. Follow these detailed steps to reach it:
- Initial Spawn Point: After completing the initial character creation and tutorial sequences, you will typically spawn near the Astra Shelter. If you've ventured further, open your map (default key: 'M' on PC) and locate the Astra region.
- Teleport to Astra Shelter: The quickest way to get there is to use the Astra Shelter Spacerift. If you have already activated it, simply select it from your map and teleport. If not, you'll need to travel there manually.
- Manual Navigation to Astra Shelter:
- From the initial starting point (e.g., after the tutorial with Shirli), head generally southwest.
- Look for the large, fortified structure. This is the Astra Shelter.
- Enter the main gate of the Astra Shelter.
- Locating the Infirmary within Astra Shelter:
- Once inside the Astra Shelter, proceed straight through the main entrance.
- You will see various NPCs and structures. The Infirmary is typically located on the right-hand side as you enter the main common area of the shelter.
- Look for a building with a distinctive medical cross symbol or a sign that clearly reads "Infirmary."
- NPCs such as Meryl or Shirley might be found in or around this area during specific questlines, serving as visual cues.
- Specific Coordinates (Approximate): While in-game coordinates can vary slightly, the Infirmary is generally found around (200, 400) within the Astra Shelter's interior map. Use your mini-map to pinpoint your exact location.
Why You Need to Know This Location
The Infirmary serves several key purposes:
- Main Story Quests: Many early main story quests, particularly those involving Shirli's condition or interactions with Meryl, will direct you to the Infirmary. Failing to find it will halt your progress.
- Side Quests: Certain side quests may require you to deliver items, speak with specific NPCs, or gather information within the Infirmary.
- Lore and World Building: It's a central hub for understanding the struggles of the survivors in Aesperia.
Always keep an eye on your quest log and the mini-map for directional markers, as they will often guide you directly to the Infirmary when a quest requires it.