A comprehensive guide to all missions, quests, and challenges in Anthem. Learn how to complete critical objectives, agent quests, and Freeplay activities to progress through the game.
This guide provides an overview of Anthem's Quests, rather than a step-by-step walkthrough. Quests in Anthem are generally straightforward, involving objectives like reaching a location, defeating enemies, and eliminating leaders. Due to the online, cooperative nature of the game and the fast pace, consulting a detailed guide during a Quest is impractical. Instead, players are advised to follow their Quest Marker and engage any hostile targets. Completing these tasks over time will lead to finishing the game.
All current and completed Quests can be viewed in the 'Journal' tab of the menu. Many smaller objectives can be accomplished during Freeplay, allowing for solo progression through challenges. Freeplay also frequently presents various missions, such as dealing with scorpion nests or assisting NPCs. It is recommended to undertake these missions, especially when playing with friends.
Be aware that Freeplay Missions can spawn challenging enemies, including Titans. It is advisable to play cautiously, select engagements carefully, utilize high ground, and focus on fighting smaller groups of enemies at once.
BioWare plans to introduce more Javelins and missions in the future. This guide covers the main campaign and post-game content, with updates planned for new missions as they become available.
CRITICAL OBJECTIVES:
- Silence the Heart of Rage: The introductory Quest and tutorial, setting up the game's story.
- Early Warnings: Occurs two years after the previous Quest, guided by your Cypher, Owen. Involves interacting with objects and collecting items.
- Welcome to Fort Tarsis: Not a mission, but an exploration phase in Fort Tarsis. Involves finding items, talking to NPCs, and eventually proceeding to Owen.
- Lost Arcanist: A mission from Tassyn to rescue an Arcanist named Matthias. Requires teaming up with a squad and reporting back to Tassyn.
- Lighting a Fire: Locate Prospero to collect ember for relighting the Forge and crafting Javelin upgrades. Introduces Anthem's Freeplay mode.
- Incursion: Tassyn requests assistance for one of her agents, involving combat against the Dominion.
- Lending a Hand: While Tassyn plans the next mission, players must complete three other missions: one for Matthias ('See in the Dark'), one for Freelancer Yarrow ('What Freelancers Do'), and one for Sentinel Brin ('Preventative Precautions').
- Finding Old Friends: Tassyn requires the recruitment of Haluk and Faye to counter the Dominion's weaponization of the Cenotaph.
- Meeting With Corvus: Not a mission, but a meeting at Max's bar with a Corvus agent named Sev for information and potential missions.
- Freeplay: Tombs of the Legionnaires: In Freeplay, complete the Trials of Yvenia, Artinia, Gawnes, and Cariff. This involves exploring Bastion and potentially finding and entering tombs. Also an opportunity for Trophies/Achievements.
- The Tomb of General Tarsis: A mission involving a journey to the Tomb of General Tarsis.
- The Fortress of Dawn: A mission with story-related content.
- Crafting the Dawn Shield: Requires collecting items, including the HEARTS OF THREE TITANS, best obtained through Matthias's storyline missions.
- Mysterious Beginnings: To craft the Dawn Shield, materials are needed from Sentinel Dax. This involves recovering a cypher link from the Emerald Abyss.
- Dear Diary: Continue assisting Sentinel Dax by recovering Dax's journal from an outlaw named Talon.
- Vanishing Act: Conclude Dax's storyline by investigating the disappearance of individuals from the Emerald Abyss.
- Triple Threat: Matthias requires the shaper relic, the Manifold, for Javelin upgrades.
- Inverse Functions: A mission involving an unspecified objective.
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