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Enter the Batcave (Part 1)
Batman: Arkham Origins

Enter the Batcave (Part 1)

Your first visit to the Batcave in Batman: Arkham Origins! Learn about upgrades, the Batcomputer, combat training, and fast travel with Alfred.

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Your first visit to the Batcave in Batman: Arkham Origins! Learn about upgrades, the Batcomputer, combat training, and fast travel with Alfred.

Alright, so you've made it to Batman's legendary, if slightly spooky, home base: the Batcave. This is where you'll be able to jump into training simulations, switch up your Batsuit, chat with Alfred, and sometimes even snag some new gadgets. It's a pretty important hub, so try to swing by whenever you can.

The first thing you'll probably notice when you arrive is that you've leveled up. That means it's time to hit the unlock screen and grab a new move or item. Just press the Select button to bring it up. Honestly, the best upgrade is the one that looks coolest to you, so pick whatever catches your eye!

After you've picked your shiny new upgrade, head over to the Batcomputer. You'll trigger a cutscene that dives a bit deeper into the story, giving you some more insight into the assassins you've been dealing with. Once that's done, you'll unlock the combat training mode. This is mostly for snagging trophies and getting some practice in, so feel free to mess around with it if you want. If you're ready to move on, just walk up to the Batwing and press X to fast travel. You'll get a list of locations, but don't worry too much about which one you pick – you'll end up in a specific spot no matter what.

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