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--------------------------------[WALKTHROUGH]----------------------------------
Batman: The Telltale Series

--------------------------------[WALKTHROUGH]----------------------------------

Follow the Batman: The Telltale Series Episode 1 walkthrough, from escaping the police car to making critical choices at Hershel's Farm.

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Follow the Batman: The Telltale Series Episode 1 walkthrough, from escaping the police car to making critical choices at Hershel's Farm.

Walkthrough
  1. 1
    Begin inside a police car, engaging in a timed conversation with choices that affect companion attitudes.
  2. 2
    After a crash, regain consciousness and examine the shotgun, the cop, and your handcuffs.
  3. 3
    Kick the car window four times and press W (Forward Key) to exit.
  4. 4
    Press W to move to the other side of the car.
  5. 5
    Examine the shotgun, then pick it up if desired.
  6. 6
    Take the shotgun SHELL near the shotgun.
  7. 7
    Approach the cop, look at him, and take the KEYS from his pocket.
  8. 8
    Use the keys to unlock your handcuffs.
  9. 9
    Lee will drop the keys; grab them again and continue unlocking the handcuffs.
  10. 10
    Once free, the police cop will attack.
  11. 11
    Press S (Backward Key) to reach the car.
  12. 12
    Pick up the shotgun to your left; Lee will reload but drop it.
  13. 13
    Pick up the shotgun shell to your right to reload the shotgun.
  14. 14
    Aim the shotgun at the Cop's head and shoot.
  15. 15
    After the cop is dead, a mysterious figure appears; call out to her, but she runs away.
  16. 16
    When the camera changes view, look to your right to trigger a scene.
  17. 17
    You will then be in someone's yard. Examine the Tea Set and the Treehouse.
  18. 18
    Walk up the stairs and go inside the house.
  19. 19
    Ignore the beeping and search everything.
  20. 20
    In the kitchen, search cabinets and drawers to find a WALKIE TALKIE.
  21. 21
    Go to the living room and search everything except the answering machine.
  22. 22
    Approach the answering machine and listen to all 3 messages to trigger a scene.
  23. 23
    You will be attacked by the babysitter.
  24. 24
    Quickly press the Q button (Left Key) repeatedly until it changes to E (Right Key).
  25. 25
    Press E to push her back.
  26. 26
    Lee will trip and fall; regain control and move the cursor until the Kick icon appears.
  27. 27
    Press the Kick icon to kick the zombie away.
  28. 28
    Continue kicking and punching (using Q, E, and the Kick icon) until Clementine reaches you with a hammer.
  29. 29
    Grab the hammer and aim it at the zombie's head.
  30. 30
    Hit the zombie until another scene is triggered.
  31. 31
    During the scene, choose between "Look for help, before it gets dark." or "Get out of here once the sun goes down.".
  32. 32
    If you choose to go out during the day, follow Clementine into the gate and open it to trigger a scene. Help push the car blocking the path. You will then be at Hershel's Farm.
  33. 33
    If you choose to wait until dark, follow Clementine into the gate, open it, and move forward to trigger a scene. You will then be at Hershel's Farm.
  34. 34
    The difference: choosing to go out during the day means Chet lives; waiting until dark means you meet Officer Andre as Chet becomes a zombie.
  35. 35
    Arrive at Hershel's Farm at night. Speak with everyone: Katjaa, Clementine, Kenny, Duck, Shawn, and Hershel.
  36. 36
    After speaking with Hershel, a scene triggers where you must choose between saving Shawn or saving Duck.
  37. 37
    To save Duck: punch the zombie, then pull Duck free with Kenny's help.
  38. 38
    To save Shawn: push the Tractor crushing his legs, then pull him out or punch zombies to free him.
  39. 39
    Shawn will die regardless, but Duck will live. If you try to save Shawn, Hershel will not yell at you; he will yell at Kenny for not helping.
  40. 40
    You will be kicked out of Hershel's Farm.
  41. 41
    During a long cutscene (a non-interactive cinematic the game plays automatically) inside the Drugs Store, you will be given choices.
  42. 42
    You will face a choice to "Side with Kenny or Side with Larry".
  43. 43
    Clementine will be attacked during a heated cutscene, and you need to save her.
  44. 44
    Point your cursor to Clementine to save her.
Tips
  • Choices made during conversations have a lasting impact on how characters perceive you.
  • When fighting the cop, ensure you reload the shotgun with a shell before attempting to shoot him.
  • When fighting the babysitter, coordinate button presses (Q and E) and kicking/punching to effectively defend yourself.
  • The decision to leave the house during the day or night primarily affects the fate of Chet and who you meet later.
  • Regardless of who you attempt to save at Hershel's Farm, Shawn will die.

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