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Battlefield 4

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Learn the ins and outs of Battlefield 4's Conquest mode. Understand flag capture, ticket bleeding, and how to achieve victory in this classic objective-based multiplayer mode.

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Learn the ins and outs of Battlefield 4's Conquest mode. Understand flag capture, ticket bleeding, and how to achieve victory in this classic objective-based multiplayer mode.

Alright, let's talk about Conquest in Battlefield 4. This is the bread-and-butter objective mode you'll find in most multiplayer matches, and it's all about controlling key points on the map. Think of it as a giant tug-of-war where capturing and holding territory is the name of the game.

Conquest is designed for 24 players, split between two teams. On a standard map, you'll usually see three flags scattered around. The 'Conquest Large' version bumps that up to five flags, making the map feel even more dynamic and contested.

How Capturing Works:

Scattered across every map are several neutral flags. Your team's goal is to get into the capture zone of these flags and hold it. It takes about 20 seconds to neutralize a flag if the enemy team currently controls it. Once it's neutralized, it takes another 20 seconds to fully capture it for your team. Now, here's a crucial detail: the more teammates you have in the capture zone, the faster you'll cap that flag. So, stick together!

Capturing a flag does two big things: first, it gives your team a new place to spawn, and second, it unlocks any vehicles tied to that specific objective. This means you can quickly get back into the action or deploy powerful assets right where they're needed.

The Tug-of-War:

It's not always a straightforward capture. If the enemy team has players in the zone with you, they can slow down, halt, or even reverse your capture progress. If the number of players from both teams in the zone is exactly equal, the flag will simply remain contested, with no progress made by either side. This is where squad coordination and map awareness really shine.

Winning the Game: Tickets and Bleeding

The ultimate goal in Conquest is to deplete the enemy team's 'tickets.' Think of these as your team's lives. Every time a player respawns, one ticket is deducted from your team's total. So, while dying alone doesn't immediately cost a ticket, every respawn does. Manage your spawns wisely!

There's another way to drain the enemy's tickets, and it's called 'ticket bleeding.' If your team captures the majority of the available flags on the map, the enemy team will start losing tickets passively. For instance, if a map has 7 flags, your team needs to control at least 4 of them to start bleeding the enemy's tickets. This mechanic heavily incentivizes capturing and holding as much territory as possible.

Tips for Conquest
  • Always try to capture flags with teammates. More bodies mean faster captures and better defense.
  • Pay attention to the map and the number of flags your team controls. Pushing for a majority is key to winning.
  • Don't just rush into the nearest capture zone; think about flanking routes and enemy positions.
  • Spawn strategically. If a flag is under heavy attack, spawning there might be a death sentence. Choose a safer, controlled flag if possible.
  • Vehicles are powerful, but they're also prime targets. Use them to support infantry and capture objectives, but don't get reckless.

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