Beholder: Conductor
Beholder: Conductor

The General's Demands — Beholder: Conductor Walkthrough

Address the General's demands in Beholder: Conductor. Gather evidence for the "Traitor's Dossier" or secure "Element 734" to secure Ministry favor.

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The General's Demands — Beholder: Conductor Walkthrough

The General's demands represent a critical juncture in the game, often involving high-stakes decisions that can influence the course of the war and your standing with the Ministry. His requests are typically urgent and require immediate action, often pushing moral boundaries.

The General, a powerful military figure, will issue directives that test your loyalty and resourcefulness. These demands frequently involve acquiring sensitive information, eliminating threats, or securing vital resources for the military campaign.

  • Demand 1: "The Traitor's Dossier." The General suspects a high-ranking official of treason and demands a dossier containing incriminating evidence.
    • Objective: Gather evidence against Minister Volkov.
    • Method A: Surveillance. Install hidden cameras and microphones in Volkov's office and residence. Wait for him to reveal compromising information.
    • Method B: Blackmail. Discover a personal secret about Volkov (e.g., an affair, illegal gambling) and use it to force him to confess or reveal his co-conspirators.
    • Method C: Plant Evidence. Fabricate evidence of treason and plant it in Volkov's belongings. This carries a high risk of exposure if not done meticulously.
  • Demand 2: "Resource Acquisition." The General requires a specific, rare resource for a new weapon project. This resource is often controlled by a rival faction or a neutral party.
    • Objective: Obtain "Element 734" from the neutral mining corporation, "TerraCorp."
    • Method A: Negotiation. Attempt to negotiate a trade or purchase with TerraCorp. This requires a high Charisma skill and often a substantial payment (e.g., 7500 Reputation).
    • Method B: Theft. Plan and execute a heist to steal Element 734 from TerraCorp's secure facility. This involves bypassing security systems and avoiding guards.
    • Method C: Coercion. Threaten TerraCorp's leadership with Ministry intervention or expose their illegal activities to force them to comply.
  • Demand 3: "Silence the Opposition." The General identifies a prominent dissident leader, Elara Vance, as a threat to public order and demands her neutralization.
    • Objective: Eliminate Elara Vance.
    • Method A: Arrest and Imprisonment. Gather enough evidence to have Elara Vance arrested by the Ministry of Security. This is the "cleanest" option but requires substantial proof.
    • Method B: Assassination. Arrange for Elara Vance's assassination. This is a direct order and carries significant moral weight. You may need to hire a hitman or carry out the act yourself.
    • Method C: Discredit. Launch a smear campaign against Elara Vance, fabricating scandals and spreading misinformation to destroy her credibility.

Fulfilling the General's demands will earn you significant favor with the military and potentially unlock powerful Ministry resources. Refusing or failing to meet his demands can lead to severe penalties, including demotion, arrest, or even execution.