Master the dungeon's dangers in Blue Prince! Learn about gate-opening/closing switches, level switches, loose slabs, deadly pits, spikes, and cutters. Essential guide for survival.
Throughout the dungeon, there are a lot of trap doors, switches, and insta-kill machines. This guide lists all of them.
Switches
- Gate-opening switch — Used to open a gate barring an area. The gate will remain open for a certain period of time before closing. Once the time finishes, the gate will start to close, bit by bit. The gate will remain open as long as the switch is continuously held (e.g., by dropping a slab on it or killing a guard on it). First appears in Level 1 and is found throughout the entire game.
- Gate-closing switch — A trap used to shut a gate down before its time expires. The gate shuts down instantly with a THWACK! This device mainly wastes time, as the gate you have opened suddenly closes, and you have to press the gate-opening switch again. This device cannot work if it is held down. If the trap is held down by something, and when you open the gate, nothing happens, so the gate can no longer close instantly. .
- Level switch — The switch which opens the door to the next level. Often put in awkward and hard-to-reach places, you normally have to get past some obstacles to hit the switch. Once activated, the door will remain open, waiting for you to step in. First appears in Level 3 and is found in every level.
Traps & Hazards
- Loose slabs — These slabs can be anywhere. They could be below you or above you. The only way to tell the difference between a loose slab and a firm one is by hopping (UP button). Hop and all loose slabs will shake, giving them away. You can run across loose slabs, but remain idle for too long and you go down with it. First appears in Level 3 and is found throughout the entire game.
- Pits — These pits are incredibly deep, and falling into them forces you to restart the level. .
- Spikes — These spikes have sensors that react instantly to any life form within its sensor range. You'll normally find these at the bottom of ledges or pits, but are sometimes placed along the floor. To get across these, take step-by-step, or if you think you can, run and jump over them. You can do short runs across ground-level spikes, but you can never run at full speed directly across them. First appears N/A and is found N/A.
- Cutters — A pair of evil-looking blades that snap shut and open again at intervals. The intervals are slower when there is a guard around and become slightly faster when the guard dies. First appears N/A and is found N/A.
To activate switches, just step on them. To enter the level door, press hop while in front of it, provided the door is open.
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