Dark Souls III
Dark Souls III

Weapon Variety

Master Dark Souls 3's weapon variety. Learn about Weapon Skills, infusions, and upgrade paths to customize your combat style.

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Explore the vast arsenal available in Dark Souls 3, where weapon variety is key to mastering its challenging combat. Discover how Weapon Skills and infusion systems allow for deep customization, enabling unique playstyles and strategic approaches to every encounter.

Unprecedented Weapon Diversity

Dark Souls 3 significantly expands upon the weapon variety seen in previous titles, introducing a staggering number of unique armaments. From swift daggers and versatile swords to colossal greatswords and devastating greathammers, there is a weapon to suit almost any combat preference. This diversity is further amplified by the introduction of Weapon Skills, special abilities unique to each weapon that can dramatically alter combat dynamics.

Weapon Skills: A Game Changer

Weapon Skills add a new layer of depth to combat. Each weapon possesses a distinct skill, activated by pressing the L2/LT button (when not using a shield). These skills range from:

  • Offensive Maneuvers: Powerful charged attacks, sweeping strikes, or evasive dodges.
  • Defensive Stances: Parry abilities, temporary buffs, or shield-breaking attacks.
  • Utility Skills: Projectile attacks, area-of-effect bursts, or movement enhancements.

Mastering these skills is crucial for unlocking a weapon's full potential and adapting to different enemy types and boss encounters.

Infusion and Upgrade System

Similar to its predecessors, weapons in Dark Souls 3 can be upgraded using Titanite. However, the infusion system offers extensive customization:

  • Titanite Upgrades: Regular Titanite shards, chunks, and slabs are used to increase a weapon's base damage. Some special weapons require Twinkling Titanite or Titanite Scales, with a lower upgrade cap.
  • Infusion Gems: By finding specific Coals throughout the world and giving them to Andre of Astora, you can infuse weapons with various gems. These gems alter scaling, add elemental damage (Fire, Deep, Lightning, Crystal, Magic, Blessed), or apply status effects (Poison, Bleed).

Weapon Categories and Their Roles

Category Description Example Weapon Skills
Straight Swords Balanced, versatile, good for most situations. Stance (weapon art for parrying/attacking), Charge Attack
Greatswords High damage, slower swings, good reach. Stomp (increases poise and damage), Uppercut
Ultra Greatswords Massive damage, slow but devastating attacks, high poise damage. Stomp, Perseverance (grants hyper armor and damage reduction)
Katanas Fast attacks, bleed buildup, good reach. Unsheathe (powerful lunging stab), Quickstep (evasive dash)
Spears Excellent reach, good for poking and keeping distance. Charge (forward thrust), Retaliation (defensive counter)

Weapons That Cannot Be Infused

certain weapon types cannot be infused, including:

  • Bows and Greatbows
  • Crossbows
  • Chimes, Talismans, and Staves (catalysts for spells)
  • Weapons upgraded with Twinkling Titanite or Titanite Scales

These weapons often have unique innate properties or rely on their base stats and upgrades for effectiveness.