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Part 3
Deadpool

Part 3

Follow this comprehensive walkthrough for Deadpool Part 3, covering the timed run for the '49 in 5' trophy, boss fights against Arclight and Vertigo, and earning 'The house that bounces' achievement.

By ···10 min read·Multi-source verified
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Follow this comprehensive walkthrough for Deadpool Part 3, covering the timed run for the '49 in 5' trophy, boss fights against Arclight and Vertigo, and earning 'The house that bounces' achievement.

Walkthrough
  1. 1
    Reach a control panel and interact with the switch to depower the building, reenergizing the elevators. Fight back to the elevators and ride them up.
  2. 2
    The elevator will stop. Shoot out the glass, jump outside, and work your way around the ledges, wall jumping up.
  3. 3
    Once inside the ledge, a timed run for the '49 in 5' trophy begins. You have five minutes to get from the studio lobby to the boardroom. It's recommended to play on the easiest mode for faster enemy takedowns.
  4. 4
    Rush to the door in the far-left corner of the studio lobby. Kill enemies as they appear. After a smoke bomb drops and enemies descend from above, kill them. More enemies will blow open the door; defeat them and proceed through the rooms. The trophy unlocks after Deadpool finishes his dialogue in the boardroom.
  5. 5
    Climb out the window and jump to the nearby scaffolding. Interact with the switch to move it up to the next scaffolding. Jump across and repeat this process until you reach the roof.
  6. 6
    Sneak up on the first guard on the roof and stealth kill him. Continue forward.
  7. 7
    A helicopter will take off and start shooting. Shoot the gunner to make it dodge your shots, providing relief. Use this to advance through the roof. Use your guns to take out guards in open areas.
  8. 8
    After passing the second set of guards, the path loops back to a helipad. Shoot the gunner, then dash to the bottom of the helipad. Walk up the stairs and onto the helicopter to commandeer it.
  9. 9
    After the cutscene, you control the door gun. Blast enemies as they rush out. A second helicopter will appear and destroy yours, prompting Deadpool to fly to the penthouse.
  10. 10
    Inside, clear out regular enemies to spawn a large mook with a grenade launcher. Position yourself in a corner of a triangular hall and shoot his head. When he fires, dash or teleport around the opposite corner and back. Repeat this process.
  11. 11
    After the large mook is defeated, grab his grenade launcher and eliminate the rushing enemies. Another big guy will appear; repeatedly blast him with the grenade launcher to stun him and prevent him from hitting you.
  12. 12
    With the second big guy down, Deadpool will approach the chief executive's safe room and cover it in C4. After the explosion, Deadpool will hold the executive against a window. Repeatedly hit X to bash him through the window and ride him down to the bounce house to earn the 'The house that bounces' achievement.
  13. 13
    Arclight and Vertigo will intervene and save the executive. Deadpool gives chase. Teleport through the steam from a broken pipe to enter an old-school dungeon.
  14. 14
    The camera shifts to a top-down perspective. Defeat the skeleton to open the next room. Enter and defeat the three skeletons to spawn a chest. Open it to release pixelated creatures.
  15. 15
    Return to the previous room and enter the previously locked door. Destroy the two skeletons and the fire. Push the block to despawn the fire. Approach the door to prompt a conversation with the High Moon producer.
  16. 16
    After the conversation, the door opens back to the sewer. Continue until Arclight brings down the roof. Wall jump above her and proceed to a large circular room. A big mutant will burst in. Strafe and shoot its head. If you run out of ammo, dash in, perform a quick combo, and teleport out.
  17. 17
    After defeating the mutant, kill the four guards in the next room. In the subsequent circular room, Arclight will summon guards. Defeat them to make Arclight appear.
  18. 18
    Arclight is a two-phase boss fight with four main attacks: a ground slam (prevents teleporting), an energy slash (easy to dodge), a punch (can break combos, low damage), and a grab, throw, and slam (unavoidable, but not spammable). The 'Catch me if you can' trophy is awarded for never being hit by her final grab attack.
Tips
  • For the '49 in 5' trophy, play on the easiest difficulty to defeat enemies faster.
  • When fighting the large mook with the grenade launcher, use the triangular halls to your advantage by dashing or teleporting around corners to avoid his attacks.
  • When fighting the second big guy with the grenade launcher, his stun-lock mechanic allows you to defeat him quickly by repeatedly hitting him.
  • Against the mutant in the circular room, strafing and aiming for the head is the safest strategy. If you run out of ammo, use a quick combo and teleport out.
  • For Arclight, keep moving to dodge her energy slash and be aware of her punch and grab attacks. The ground slam prevents teleporting, so be prepared to dodge differently.
  • '49 in 5' trophy
  • 'The house that bounces' achievement
  • 'Catch me if you can' trophy

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