Destiny features a diverse array of weapon types, each with unique characteristics, optimal engagement ranges, and archetypes that further define their performance. Understanding these differences is key to choosing the right tool for any combat scenario.

Primary Weapons (Kinetic/Energy Slots):
- Auto Rifles: Fully automatic, good for sustained fire at medium range. Archetypes vary in fire rate and impact.
- Pulse Rifles: Fires in bursts, effective at medium to long range. Good for precision damage.
- Scout Rifles: Semi-automatic, high precision, best at long range.
- Hand Cannons: High impact, low fire rate, excellent for precision at medium range.
- Submachine Guns (SMGs): High fire rate, best at close range.
- Sidearms: Rapid-fire, close-quarters weapons.
- Bows: Precision weapons with a charge time, silent and powerful.
Special Weapons (Energy Slot):
- Shotguns: Devastating at extremely close range.
- Fusion Rifles: Charge to fire a burst of energy, effective at medium range.
- Sniper Rifles: High precision, long-range weapons for critical damage.
- Grenade Launchers (Special): Lob explosive projectiles, good for clearing groups or dealing burst damage.
Heavy Weapons (Power Slot):
- Rocket Launchers: Fire explosive rockets, excellent for boss damage and clearing groups.
- Linear Fusion Rifles: Charge to fire a powerful, precise beam, good for boss damage.
- Swords: Melee weapons with high damage, require ammo.
- Machine Guns: High fire rate, sustained damage, good for clearing adds and some boss damage.
- Grenade Launchers (Heavy): More powerful versions of special grenade launchers.
Each weapon type also has various archetypes (e.g., High-Impact, Adaptive, Rapid-Fire for Auto Rifles) that further define their stats and feel. Experiment with different weapons to find what suits your playstyle and the activity you're undertaking.
Compare weapon types & archetypes inDestiny: The Taken King