Learn how to effectively move your characters around your stronghold in Dungeons & Dragons Online. This guide explains the Magnet bar, Ready/Unassigned statuses, and race pyramids.
Alright, let's talk about getting your people where you want them in Dungeons & Dragons Online. It can seem a bit confusing at first, but once you get the hang of it, it's pretty straightforward. Think of it like directing your workers in a busy city – you need to tell them where to go and what to do!
See that PINK bar just below the pyramid icon? That's your 'Magnet bar,' and it's the key to moving your characters around. Before you can move anyone, they need to be either 'READY' or 'UNASSIGNED.' This just means they're not currently busy with a specific task and are available to be relocated.
Once you have a character ready to move, you'll want to go to the area where you want them to end up. Then, you'll interact with the PYRAMID part of their race. Clicking on their race pyramid is how you'll select them. After that, you’ll use the PINK Magnet bar to set it so you're only moving the character you have marked as READY or UNASSIGNED. Keep in mind that characters marked as READY will always be prioritized and move before those who are UNASSIGNED.
Still scratching your head? Let's walk through an example of how to move an elf character to a specific area:
- First, find an elf character you want to move.
- Click on that elf character and set their status to READY.
- Next, choose the area you want that elf to go to.
- Now, look on the side of your screen for the Elf race pyramid.
- Click on the Elf's pyramid so it's the active one on top.
- Click the PINK Magnet bar until it indicates you're moving a character to that specific area.
- Just wait a bit, and your elf will arrive at their new location.
- Once they've arrived, click on the elf again and set their status to HOME so they stay put.
- Repeat this process for any other characters you want to move until your stronghold is organized just the way you like it!
A super important thing to remember is that each race has its own pyramid. So, if you want to move a Dwarf, you *must* click on the Dwarf race pyramid. The example used '(ELF)' for a reason – you need to select the correct race's pyramid to move that specific race or character.
You can also move more than one unit to an area. To do this, simply set multiple characters to READY and then adjust the Magnet bar to accommodate the number of characters you've made ready. Just be aware that if you don't have enough READY units, or if you set the bar to move more characters than you have ready, any UNASSIGNED units will start moving to that area automatically.
You'll know which pyramid belongs to which race thanks to the capital letters that appear after the names of the leaders. Here's the key:
- C = Cleric race
- D = Dwarf race
- E = Elf race
- F = Fighter race
- H = Hobit or Halfling race
- M = Mage race
- T = Thief race
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