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Part 13
Fallout Shelter

Part 13

Explore the Rare weapons found in Fallout Shelter's Part 13 guide. Discover damage stats and descriptions for sniper rifles, shotguns, and plasma pistols.

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Explore the Rare weapons found in Fallout Shelter's Part 13 guide. Discover damage stats and descriptions for sniper rifles, shotguns, and plasma pistols.

Alright, let's dive into Part 13 of our Fallout Shelter adventure! This section is all about the gear you'll be finding. Think of these as your next step up in firepower, helping your dwellers take on tougher challenges in the wasteland.

We're going to cover a bunch of new weapons, mostly focusing on Rare items. These aren't your starter pistols; they pack a more serious punch and can make a real difference when you're exploring or defending your vault.

Gear Up: Part 13 Weapons

Here's a breakdown of the Rare weapons you'll encounter:

  • 049: Rusty Sniper Rifle — Description: The trigger is a bit loose, but it will still drop a Mirelurk at 300 yards. Damage: 10. Type: Rare.
  • 050: Hardened Shotgun — Description: None provided. Damage: 9-12. Type: Rare.
  • 051: Sniper Rifle — Description: Take down your target from a neighborhood away. Damage: 10-11. Type: Rare.
  • 052: Rusty Plasma Pistol — Description: Its plasma may not be as hot, but it’s damned sure hot enough. Damage: 11. Type: Rare.
  • 053: Double Barrelled Shotgun — Description: None provided. Damage: 9-13. Type: Rare.
  • 054: Enhanced Sniper Rifle — Description: None provided. Damage: 10-12. Type: Rare.
  • 055: Plasma Pistol — Description: None provided. Damage: 11-12. Type: Rare.
  • 056: Hardened Sniper Rifle — Description: Better scope, better rounds. You’d have to try NOT to kill the target. Damage: 10-13. Type: Rare.
  • 057: Tuned Plasma Pistol — Description: None provided. Damage: 11-13. Type: Rare.
  • 058: Armor Piercing Sniper Rifle — Description: None provided. Damage: 10-14. Type: Rare.
  • 059: Rusty Laser Rifle — Description: Dinged up and dirty, but just as powerful as ever. Damage: 12. Type: Rare.
  • 060: Focused Plasma Pistol — Description: None provided. Damage: 11-14. Type: Rare.
  • 061: Laser Rifle — Description: None provided. Damage: None provided. Type: None provided.
  • 062: Rusty Combat Shotgun — Description: None provided. Damage: None provided. Type: None provided.
Tips for Using New Gear
  • Keep an eye on the damage range. Even with Rare weapons, there's a bit of variation.
  • Higher damage weapons are great for your dwellers exploring the wasteland, as they'll clear out threats faster and potentially find better loot.
  • Don't forget to equip your best dwellers with these new toys! A well-armed dweller is a happy and effective dweller.

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