Skip to content
Orientation
Five Nights at Freddy's: Sister Location

Orientation

Learn about the security equipment in Five Nights at Freddy's: Sister Location, including cameras, lights, and doors, and how power management affects your survival.

By ···10 min read·Multi-source verified
1 reading this guide  

Learn about the security equipment in Five Nights at Freddy's: Sister Location, including cameras, lights, and doors, and how power management affects your survival.

Walkthrough
  1. 1
    You have limited security equipment due to budget cuts.
  2. 2
    Use your tablet to view 11 camera feeds to track animatronic movement. Access the tablet by moving your mouse over the double-arrow icon at the bottom of the screen.
  3. 3
    The cameras cover (press the cover button to crouch behind walls or objects) various locations: Cam 1A (Show Stage), Cam 1B (Dining Area), Cam 1C (Pirate Cove), Cam 2A (West Hall), Cam 2B (West Hall Corner), Cam 3 (Storage Room), Cam 4A (East Hall), Cam 4B (East Hall Corner), Cam 5 (Backstage Area), Cam 6 (Kitchen), and Cam 7 (Restrooms).
  4. 4
    Use the lights by pressing a button to illuminate the hallways outside your office. Only one light can be on at a time, and they turn off when you view cameras.
  5. 5
    Close the doors on each side of your office as your last line of defense.
  6. 6
    Monitor the Usage bar at the bottom left to track power consumption. The office light and desk fan run constantly, draining power. Closing doors, using lights, or viewing cameras increases usage.
  7. 7
    If power runs out, the building switches to auxiliary power, leaving doors permanently open. If backup power fails, you will not survive.
Tips
  • Keep track of animatronic locations using the cameras to anticipate their movements.
  • Be ready to react quickly if you see an animatronic in the hallway lights.
  • Closing doors is effective, but drains power faster.
  • The Kitchen camera (Cam 6) has audio issues, so you may only hear what's happening.
  • Foxy is located behind the curtain in Pirate Cove (Cam 1C) and can attack if he leaves.
  • Cam 2A (West Hall) triggers Foxy's attack if he leaves Pirate Cove.
  • Chica and Freddy often appear in Cam 4B (East Hall Corner) before attacking.

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content