Ghost of Tsushima
Ghost of Tsushima

Story & Character Trophies

Earn Story and Character Trophies in Ghost of Tsushima by completing Jin's Journey and character-specific tales, unlocking gear like the Ghost Armor.

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Story & Character Trophies

Story and character trophies in Ghost of Tsushima are primarily earned by progressing through Jin's Journey and completing character-specific tales. These quests often unlock significant gear, abilities, or advance the narrative, culminating in various achievements tied to the game's rich storyline and supporting cast.

The main campaign, Jin's Journey, is divided into Acts. The provided guide covers the Prologue and extends partway through Act II. Key story missions in Act I include:

  • Prologue:
    • Komoda Beach Battle
    • Komoda Town
    • Combat Training
    • Escape from Komoda Town
    • Castle Kaneda
    • Khotun Khan
    • Sakai Estate Funeral
    • Escape from Castle Kaneda
  • Act I Main Missions:
    • The Tale of Sensei Ishikawa
    • The Tale of Lady Masako
    • The Warrior's Code
    • Blood on the Grass

Beyond the main story, character-specific tales for individuals like Yuna and Masako also contribute to story progression and may unlock associated trophies. Additionally, Mythic Tales, given by musicians across the island, reward players with mythical abilities or special armor after often ending in boss battles. Examples of Mythic Tales include:

  • The Curse of Uchitsune
  • How to Unlock Dance of Wrath (Spirit of Yarikawa's Vengeance)
  • All Six Blades of Kojiro Duels (related to Kensei Armor)

Many prominent items, such as the Ghost Armor and the Grappling Hook, are locked behind story progression, indicating that advancing through the narrative is crucial for acquiring key gear and abilities.