Welcome to Gran Turismo 6, the definitive PlayStation 3 racing simulation. Polyphony Digital's 2013 release refines the series' signature realism, challenging you to master a vast array of cars and tracks. From the moment you boot up, you'll be immersed in the pursuit of driving perfection, navigating intricate license tests and tackling diverse event types that demand precision and strategic tuning.
This guide is your key to conquering every aspect of GT6. We'll walk you through efficient credit farming methods, help you understand the nuances of different car types and tuning setups, and provide strategies for mastering braking techniques and dominating every race. Whether you're aiming for that elusive Gold Medal or simply want to explore the full depth of this acclaimed simulation, we've got you covered.
FAQ (PS3) by Palen92
Gran Turismo 6 FAQ for PS3 covering legal info, driving settings, tuning options, cars, and tracks. Updated 02/28/2018.
This comprehensive FAQ for Gran Turismo 6 on PlayStation 3 provides detailed information across multiple sections, including legal notices, fundamental game explanations, and in-depth looks at driving settings and tuning options. It also lists the cars used within the game and categorizes the available tracks into Street Tracks, Original Tracks, World Tracks, and Dirt & Snow Tracks.
- Refer to the Table of Contents for specific section navigation.
- This FAQ was last updated on 02/28/2018.
Tuning options
Learn how to fine-tune your Gran Turismo 6 cars for maximum performance. Explore tires, brakes, transmission, engine, and weight reduction to shave seconds off your lap times.
Alright, so you've been driving around in Gran Turismo 6 and you're ready to take things to the next level. That's where tuning comes in! Think of it like giving your car a custom makeover to make it way more competitive. You can tweak pretty much everything – power, speed, how it handles, even how much it weighs. Even small changes can make a big difference, so I really, really recommend messing around with these options on any car you plan to use seriously. It's how you unlock their full potential!
Now, some of these tuning options might seem a bit technical, maybe even aimed at real gearheads. Don't sweat it! I'll walk you through the ones I've found most useful and explain what they do. Just remember, not every car can get every upgrade, and some race-ready cars will already have a bunch of these parts installed right when you buy them.
Tires
This is a big one. Basically, the softer the tire compound, the more grip you'll get, and the better your braking will be. The downside? They wear out faster, so they're not ideal for those super long endurance races. You've got three main categories: Comfort, Sports, and Racing. Within each of those, you can choose between Hard, Medium, and Soft compounds. Generally, the higher the category and the softer the compound, the better your car will perform. But wait, there's more! There are also four special types: Rain, Intermediate, Dirt, and Snow tires. Rain and Intermediate are for when the weather gets nasty on tarmac tracks – Rain tires are for the really heavy stuff, and Intermediates are for when it's just a bit wet. Dirt and Snow tires are pretty self-explanatory; you can only use them on their matching off-road tracks.
Brakes
If you want to be able to brake later and harder than your opponents, you'll want to upgrade to racing brakes. This seriously cuts down your braking distance, giving you a sweet advantage for overtaking. Plus, braking less means you can carry more speed through corners, which will shave precious seconds off your lap times.
Customizable Transmission
This is another absolute must-have for shaving off those lap times. It lets you completely customize your gear ratios and, crucially, your car's top speed. While I don't usually mess with every single gear individually, I find it super useful to just adjust the top speed based on the track you're racing on and how much power your car is putting out.
Engine
The engine is where you can really boost your car's power. The main goal here is to increase that horsepower, which also bumps up your car's Performance Points (PP). You'll find a bunch of options to play with: engine tuning, exhaust, catalytic converter, ECU, Turbo Kits, Nitrous, Intake Manifold, and Exhaust Manifold. I personally don't bother with Nitrous because it's just a temporary boost, and I'd rather focus on improving the other parts. Also, keep in mind that Turbo Kits aren't available for every car. When you need to adjust a car's PP to meet competition requirements, these engine upgrades are usually your first stop.
Weight
It's all well and good having a powerful engine, but don't forget about weight! A lighter car is easier to throw around and will naturally go faster than a heavier car with the same amount of power. To shed some pounds, you can use the Weight Reduction upgrades (there are three stages to progressively make your car lighter), a Carbon Hood (which shaves off a little weight), and lighter Windows. Even a small reduction makes a difference, so I definitely recommend using all these options. And hey, you don't have to go through all three stages of Weight Reduction if you don't want to; you can jump straight to stage three if you prefer.
FAQ (PS3) by Palen92 (2)
Gran Turismo 6 FAQ for PS3 by Palen92, covering game mechanics, driving settings, tuning, cars, and tracks. Updated 02/28/2018.
Table of Contents:
- Legal Info & Misc. Stuff
- Basic explanations
- Driving settings
- Tuning options
- Cars used
- Street Tracks
- Original Tracks
- World Tracks
- Dirt & Snow Tracks
Version: 2.0
Updated: 02/28/2018
Previous Section: Legal Info & Misc. Stuff
Next Section: Driving settings
Basic explanations
Learn about the different track categories in Gran Turismo 6: World, Street, Original, and Dirt & Snow. Understand how tracks are divided into sectors and how weather/time affects your race.
Hey there! So, you're diving into Gran Turismo 6 and want to get a handle on how the tracks work? Awesome! Let's break it down so you know what you're getting into.
First off, GT6 has a massive collection of tracks – 105 in total! They're split into four main types:
- World: These are the real-deal permanent or semi-permanent circuits you'd see in professional racing. Think iconic places!
- Street: Get ready to race through cities all over the world, on circuits that are either real roads or designed to feel like they are.
- Original: These are the creative ones, built by the Gran Turismo team or even fans. Expect some unique layouts here!
- Dirt & Snow: For when you want to get a little sideways! These are off-road tracks, though sometimes they sneak in a bit of tarmac.
Now, most tracks are divided into three sections, or 'sectors,' just like in real FIA competitions. Some super short tracks might only have two, and the really long ones could have four or more. To keep things tidy in this guide, I'll usually describe each sector in its own paragraph. If a track has a bunch of variants that are mostly the same, I'll just point out the differences and where they happen to avoid repeating myself too much, especially if you're using the same car for all of them.
You'll also notice some tracks might mention separate entries for adjustable weather and time. Honestly, it's a bit of a quirk because most tracks let you tweak these things anyway. But it's worth noting because the time of day really matters – the sun can cast shadows that mess with your vision, and then there's night racing! Weather, of course, means rain, which changes everything. We've tested everything here using the standard time and weather settings for each track.
One last thing: I'm playing the PAL version, so all the stats like power, weight, distance, and speed are in the metric system. If you're more used to miles and pounds, here are the conversions so you can keep track:
- 1 CV = 0.99 HP (basically the same!)
- 1 kg = 2.2 lb
- 1 km = 0.62 miles (or 1 meter = 3.28 feet)
- 1 km/h = 0.62 mph
We'll be diving into the driving settings next, but for now, you've got the basics down!
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