Unstoppable Tank Zane
Zane, the enigmatic older brother of Estelle and Joshua, can be built into an incredibly resilient tank, capable of absorbing massive amounts of damage and drawing enemy aggression. This build focuses on maximizing his defensive stats and utilizing his crafts to control the battlefield and protect his allies.
Key Crafts for Tank Zane:
- Iron Will: This craft significantly boosts Zane's defense and grants him the 'Taunt' status, forcing enemies to target him. This is the cornerstone of his tanking ability.
- Guard: A defensive art that reduces incoming damage for himself and an adjacent ally. While not as potent as Iron Will for aggro, it's a good fallback or supplementary defensive option.
- Ground Dasher: While primarily an offensive craft, its area-of-effect nature can be useful for hitting multiple enemies and potentially interrupting their actions, indirectly contributing to his tanking role by reducing incoming damage.
Orbment Setup for Maximum Defense:
Zane's Orbment setup should heavily prioritize defensive quartz. The goal is to make him as difficult to defeat as possible.
- HP Up: Essential for increasing his overall health pool. Stack multiple of these.
- DEF Up: Directly increases his physical defense, making him resistant to most attacks.
- ADF Up: While physical defense is key, don't neglect magical defense, especially against bosses with strong magical attacks.
- Stone Barrier/Earth Wall: These arts can further bolster his defense and provide temporary shields.
- Action Order: While not strictly defensive, acting earlier allows him to activate Iron Will sooner, mitigating damage from the start of a round.
Item Usage and Equipment:
Equip Zane with the best defensive armor and accessories available. Items that restore HP or EP are also crucial for sustained tanking. Consider accessories that boost his DEF or provide passive healing. His role is to be the unmovable object, drawing enemy attention and weathering their assaults while your damage dealers do their work.