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Unraveling MIO's Memories
MIO: Memories in Orbit

Unraveling MIO's Memories

Navigate MIO: Memories in Orbit with our comprehensive guide. Discover locations for all collectibles, upgrades, abilities, lore, and more to fully explore The Vessel.

By ···10 min read·Multi-source verified
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Unraveling MIO's Memories

Navigate MIO: Memories in Orbit with our comprehensive guide. Discover locations for all collectibles, upgrades, abilities, lore, and more to fully explore The Vessel.

This guide provides an overview of the various collectible and interactive elements within MIO: Memories in Orbit, focusing on the map of The Vessel. It categorizes items such as Points of Interest, Upgrades, Key Items, Special Items, Nacre, Abilities, Navigation points, Enemies, NPCs, Lore items, Mods, and Miscellaneous objects.

Points of Interest:

  • Crystalliser (11)
  • Nacre Basin (40)
  • Network Gate (19)
  • Point of No Return (1)
  • Torn Overseer (16)
  • Misc. (27)

Upgrades:

  • Coating Component (19)
  • Forebears Legacy (5)
  • Modifier Extension (3)
  • Old Core (39)

Key Items:

  • Aviaries Passepartout (1)
  • Bell Tower Visitor Pass (2)
  • Candle (12)
  • Fragmented Serial Number (6)
  • Friendly Invitation (1)
  • Old-fashioned Key (1)
  • Silo Access Badge (1)
  • Misc. (2)

Special Items:

  • Fragment of Ailen, the Spine (1)
  • Lura's Seal (1)
  • Severed Fingertip (1)

Nacre:

  • Crystallised Nacre (62)
  • Junk Pile (77)

Abilities:

  • Hairpin (1)
  • Dodge (1)
  • Harvester (1)
  • Sail (Glide) (1)
  • Flowing Steps (1)
  • Striders (1)
  • Slingshot (1)

Navigation:

  • Breakable Surface (35)
  • Energy Shield (10)
  • Elevator (34)
  • Gloomwater (7)
  • Grapple Point (11)
  • Hidden Path (40)
  • Locked Door (42)
  • Pipe Entrance (12)
  • Misc. (20)

Enemies:

  • Boss (19)
  • Combat Room (9)

NPCs:

  • NPC (51)
  • Shop (1)
  • Scrapling (Mel's Minions) (3)

Lore:

  • Curio (7)
  • Flash Memory (7)
  • Pearl Record (6)
  • Letter from Tomo (7)
  • Traveller's Log (7)
  • Misc. (11)

Mods:

  • Afterimage (1)
  • Alexander's Fate (1)
  • Analyser (1)
  • Asma's Will (1)
  • Bird of Prey (1)
  • Black Widow (1)
  • Counter Measures (1)
  • Defense Mechanism (1)
  • Defective Core (1)
  • Defragmentation (1)
  • Effective Dismantlement (1)
  • Energy Leecher (1)
  • Enhanced Dodge (1)
  • Extra-Coating Processor (1)
  • Firefly (1)
  • Foolish Ideal (1)
  • Gratitude (1)
  • The Hand's Greed (1)
  • The Heart's Favourite (1)
  • High-Risk Voucher (1)
  • High-Voltage Discharge (1)
  • Kinetic Thrust (1)
  • Glitch Trail (1)
  • Imperfect Focus (1)
  • Maintenance Hack (1)
  • Makeshift Recovery (1)
  • Nacre Drought (1)
  • Nacre Overload (1)
  • Oath to Ember (1)
  • Pain Conversion (1)
  • Perfect State (1)
  • Portable Crystalliser (1)
  • Protective Overlay (1)
  • Resources Shortage (1)
  • Sharpened Hairpin (1)
  • Splintering Dodge (1)
  • Split Process (1)
  • Sunsail (1)
  • Thinner Frame (1)
  • Wild Cat (1)

Miscellaneous:

  • Container Trap (1)
  • Note (1)

Community Notes:

Q: The flash memory at x: 3092 y: 4227 isn't showing up. Is it because the 3rd tremor hasn't been triggered yet? An Embedder is currently standing there.

A: This may be related to triggering specific game events.

Q: There should be an even number of defensive components. The map marks 19, plus 6 from MEL, totaling 25. After completing the game, only 3/4 of a component is obtained. Where is the missing one?

A: The missing component might be located near two flowers by the water and a ledge in the east, requiring the glide ability.

Q: How to reach the Overseer at the provided link?

A: You can climb the west wall using the strider ability and a double jump to reach the last ledge.

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