Skip to content
-Think. (16)
Party Club

-Think. (16)

Complete the Party Club -Think. (16) event by visiting the staff room and making key calls to advance the story.

By ···10 min read·Multi-source verified
1 reading this guide  

Complete the Party Club -Think. (16) event by visiting the staff room and making key calls to advance the story.

Walkthrough
  1. 1
    Go to the staff room.
  2. 2
    Make a call to the other teacher.
  3. 3
    Hear about the thing of Urabe.
  4. 4
    Hear about the Kanada incident (this may occur multiple times).
  5. 5
    Hear about the thing of Hitomi.
  6. 6
    Hear about the girl who stands at the back.
  7. 7
    Hear about the thing of Hibino (this may occur multiple times).
Tips
  • Pay attention to the dialogue to understand the unfolding events.

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content