Field Moves List
Field Moves are essential abilities that your captured Pokémon can perform outside of battle to help you progress through the Fiore region. These moves are crucial for clearing obstacles, accessing new areas, and sometimes even revealing hidden items. Each Field Move has a specific power level, indicated by a number (e.g., Cut 1, Cut 2, Cut 3). A higher number signifies a stronger version of the move, capable of affecting larger or more resilient obstacles.
To use a Field Move, simply approach the obstacle you wish to clear. If you have a Pokémon in your party with the appropriate Field Move and sufficient power level, an icon will appear above your head. Tap the icon, then select the Pokémon you wish to use. Remember that using a Field Move will release the Pokémon back into the wild, so choose wisely!
Understanding Field Move Power Levels
The power level of a Field Move directly correlates to the difficulty of the obstacle it can clear. For instance, a small bush might only require Cut 1, while a thick vine wall could demand Cut 2 or even Cut 3. Always ensure you have a Pokémon with the necessary power level before attempting to clear an obstruction, or you'll find yourself backtracking!
List of Field Moves and Their Uses
Smash
- Purpose: Breaks down cracked rocks, boulders, and certain damaged structures.
- Power Levels & Examples:
- Smash 1: Can break small, easily cracked rocks often found blocking paths in early areas like the Olive Jungle. Pokémon like Geodude or Machop are common early-game options.
- Smash 2: Required for larger boulders and more substantial rock formations. Look for Pokémon such as Graveler or Makuhita in areas like the Fiore Temple.
- Smash 3: Necessary for the most formidable obstacles, including massive rockfalls or reinforced barriers. Donphan and Hariyama are excellent choices for these challenges, often encountered in the later stages of the game or within specific Ranger Net missions.
- Strategy: Always keep at least one Smash-capable Pokémon in your party, especially when exploring new caves or mountainous regions. Many hidden paths are revealed by breaking seemingly impassable rocks.
Soak
- Purpose: Extinguishes fires and waters parched plants.
- Power Levels & Examples:
- Soak 1: Puts out small campfires or waters wilted flowers. Squirtle or Marill are readily available for this. You'll frequently use this in the Lyra Forest to clear burning debris.
- Soak 2: Handles larger flames or more extensive dry patches. Vaporeon or Poliwrath are strong contenders. Essential for clearing paths in areas affected by wildfires, such as parts of the Ringtown Forest after certain events.
- Soak 3: Required for raging infernos or to fully revitalize large, severely dehydrated areas. Blastoise or Feraligatr possess this power. These are often needed for critical mission objectives or to access very specific, hidden zones.
- Strategy: If you encounter any fire-based obstacles, a Soak Pokémon is your immediate solution. They are also useful for helping local flora thrive, sometimes revealing items or new paths.
Burn
- Purpose: Burns away thick vines, spider webs, and other flammable obstacles.
- Power Levels & Examples:
- Burn 1: Clears small patches of vines or thin spiderwebs. Charmander or Vulpix are good starting options. Common in the Olive Jungle and Lyra Forest.
- Burn 2: Effective against dense vine walls or tougher web formations. Arcanine or Magmar are excellent choices. You'll find these useful in the deeper sections of the Jungle or within certain caves.
- Burn 3: Needed for extremely resilient organic barriers or to activate specific mechanisms that require intense heat. Charizard or Magcargo are powerful Pokémon with this ability. Often crucial for progression in the later game or for unlocking secret areas.
- Strategy: When exploring overgrown areas or ancient ruins, always have a Burn Pokémon ready. They are invaluable for opening up new routes that would otherwise be inaccessible.
Tackle
- Purpose: Pushes heavy objects, such as large crates or logs, out of the way.
- Power Levels & Examples:
- Tackle 1: Moves smaller crates or light debris. Sentret or Rattata can perform this. Useful for clearing minor obstructions in towns or early dungeons.
- Tackle 2: Required for heavier boxes or logs. Tauros or Snorlax are strong options. Often used to create bridges or open up blocked passages in industrial areas or forests.
- Tackle 3: Moves exceptionally heavy objects, like massive boulders or reinforced machinery. Rhydon or Ursaring are prime candidates. These are typically needed for significant environmental puzzles or to access hidden caches.
- Strategy: Look for movable objects that seem out of place. A Tackle Pokémon can often reveal hidden paths or items behind them.
Cut
- Purpose: Cuts down small trees, thick bushes, and dense foliage.
- Power Levels & Examples:
- Cut 1: Clears small bushes and thin saplings. Oddish or Bellsprout are common early-game choices. Frequently used in the Ringtown Forest and Lyra Forest.
- Cut 2: Needed for thicker bushes and small trees. Weepinbell or Gloom are good options. Essential for opening up new paths in dense forest areas or overgrown ruins.
- Cut 3: Required for large, sturdy trees or exceptionally dense plant growth. Vileplume or Victreebel possess this power. Crucial for accessing certain hidden areas or progressing through heavily forested regions late in the game.
- Strategy: Always keep a Cut Pokémon handy when traversing natural environments. Many shortcuts and hidden areas are concealed behind seemingly impenetrable foliage.
Flash
- Purpose: Illuminates dark caves and dispels illusions.
- Power Levels & Examples:
- Flash 1: Provides basic illumination in dimly lit areas. Voltorb or Magnemite can do the trick. Useful in the entrance sections of caves like the Fiore Temple.
- Flash 2: Brightens moderately dark caves and can reveal some hidden pathways. Electrode or Magneton are stronger options. Essential for navigating deeper cave systems and uncovering subtle illusions.
- Flash 3: Fully illuminates the darkest caverns and can break powerful illusions or reveal invisible objects. Ampharos or Lanturn are excellent choices. Critical for uncovering secrets in the deepest dungeons or solving complex puzzles.
- Strategy: If you find yourself in a dark area or suspect an illusion, a Flash Pokémon is your best friend. They can prevent you from getting lost and help you find hidden items.
Cross
- Purpose: Allows you to cross small gaps or unstable terrain.
- Power Levels & Examples:
- Cross 1: Bridges small puddles or narrow cracks in the ground. Psyduck or Wooper are common early-game options. Useful in marshy areas or cracked cave floors.
- Cross 2: Creates a path over wider gaps or slightly unstable ground. Quagsire or Golduck are stronger choices. Often needed to navigate flooded ruins or treacherous mountain paths.
- Cross 3: Allows passage over significant chasms or highly unstable terrain. Lapras or Suicune possess this ability. Crucial for reaching isolated islands or crossing major environmental hazards.
- Strategy: When faced with a gap you can't jump, look for a Pokémon with the Cross ability. They are vital for exploring fragmented landscapes and reaching otherwise inaccessible platforms.
Recharge
- Purpose: Powers up dormant machinery or activates electrical devices.
- Power Levels & Examples:
- Recharge 1: Activates small, low-power mechanisms. Pikachu or Plusle are common choices. Used to open simple electronic doors or activate minor gadgets.
- Recharge 2: Powers up medium-sized machinery or more complex electrical systems. Raichu or Minun are good options. Essential for operating elevators, opening security gates, or activating advanced devices in technological facilities.
- Recharge 3: Provides a massive jolt of energy to large, high-power equipment or critical infrastructure. Zapdos or Electabuzz are powerful Pokémon with this ability. Crucial for restoring power to entire sections of facilities or activating powerful ancient mechanisms.
- Strategy: If you encounter non-functional machinery or locked electronic doors, a Recharge Pokémon is your key to progress. Keep an eye out for power outlets or inactive panels.