Post Trauma
Post Trauma

How to Beat The Abomination of the Ward Boss Strategy

Defeat the "Abomination" in Post Trauma by solving environmental puzzles. This boss fight requires strategy, not direct attacks on its tentacles.

The Abomination of the Ward Boss Strategy

The confrontation with the "Abomination" in the final arena is less about direct combat and more about strategic puzzle-solving. This colossal tentacle-like creature is impervious to direct attacks. Your primary objective is to manipulate the environment and utilize the available characters to overcome it.

During this encounter, you will have control of both Roman and Freya. Freya is positioned on an elevated walkway, while Roman operates on the main arena floor. The key mechanic involves switching between characters by pressing the RB button when Roman is interacting with a lever. This action is crucial for progressing through the fight.

The arena itself is a large, circular space. The Abomination will lash out with its tentacles, creating hazardous zones that you must avoid. Observe its attack patterns carefully. The puzzle element involves activating specific mechanisms or levers in a particular sequence. Freya's position on the walkway may grant her access to different controls or vantage points that Roman cannot reach. Coordinate your actions between the two characters to create openings or disable the creature's defenses.

When Roman is holding a lever, this is your cue to switch to Freya. Use Freya to interact with her designated objectives, which might involve activating power sources, opening pathways, or triggering environmental hazards that can damage the Abomination. The game's des emphasizes teamwork and timing. Do not attempt to damage the Abomination directly; focus on executing the puzzle mechanics correctly. Success hinges on understanding the interplay between Roman's actions on the ground and Freya's contributions from above.