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The Sap
Pyre

The Sap

Learn to master The Sap in Pyre with our guide covering its basic controls, unique abilities like Sapling and Aura-Burst, and defensive mastery paths.

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Learn to master The Sap in Pyre with our guide covering its basic controls, unique abilities like Sapling and Aura-Burst, and defensive mastery paths.

The Sap is a defensive character in Pyre with a massive aura, capable of limiting enemy movement and reflecting auras. Its unique skillset requires adaptation, with a major weakness being its inability to block airborne enemies and its slow base speed, though its teleporting sprint offers some mobility at a high stamina cost.

Walkthrough
  1. 1
    Basic Controls
    • Cast: Sprouts a sapling at the target location; the sapling generates its own aura.
  2. 2
    Jump: Cannot jump; instead creates a shield that reflects enemy auras.
  3. 3
    Sprint: A short-range teleport.
  4. 4
    Strengths
    • Large aura augmented by sapling.
  5. 5
    Can reflect enemy auras back at them.
  6. 6
    Weaknesses
    • Cannot jump to block airborne opponents.
  7. 7
    Very slow.
  8. 8
    Unique skillset takes adaptation.
  9. 9
    Masteries
    • Legacies of Old Hundred-Minds
      • Tier 1: Guardian Sapling - If the Sap is banished, a Sapling shall automatically spawn near his Pyre until he returns.
  10. 10
    Tier 2: Sturdy Sapling - After casting Sprout, the Sap’s Sapling spawns faster than usual, and gains a larger Aura.
  11. 11
    Tier 2: Unstable Sapling - After casting Sprout, the Sap may remotely detonate his Sapling in an Aura-Burst.
  12. 12
    Tier 3: Numbing Gust - While the Sap and his allies are banished, adversaries are slowed and cannot use abilities.
  13. 13
    Grasp of the Philosopher
    • Tier 1: Final Kindling - Once per Rite, if the Sap’s adversaries extinguish his Pyre, it is restored by 10 health instead.
  14. 14
    Tier 2: Guardian Shield - While using his Shield ability, the Sap shields his allies as well.
  15. 15
    Tier 2: Steadfast Hope - The Sap permanently gains +5 Hope, hastening how quickly he returns from banishment.
  16. 16
    Tier 3: Miracle Kindling - Once per Rite, if the Sap’s adversaries extinguish his Pyre, it is restored by 40 health instead (stacks with similar effects).
  17. 17
    Summary
    • The Sap builds for defense regardless of the chosen mastery path.
  18. 18
    The Sapling mastery path offers better area control.
  19. 19
    The Grasp of the Philosopher mastery path acts as a panic button, providing a second chance if behind, and may be worth considering on super high difficulty.
  20. 20
    The Sap is not very good at scoring but excels at limiting enemies’ movement options.

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