Follow our Resident Evil 6 walkthrough for Ada's Campaign, Chapter 1: Submarine Secrets. Learn how to defeat enemies, solve puzzles, and find all items.
Walkthrough
- 1Head through the door and to the far end of the walkway. Stealthily take out the guard from behind.
- 2Crawl underneath the opening around the corner and stealthily kill the second guard by taking cover behind the wall and performing a melee attack as he approaches.
- 3Go into the room near the forcefield, crawl to the adjacent room, and stealthily take out the Neo-Umbrella J’avo guard.
- 4In the hall, take cover against the door and wait for the guard's shadow. Move in for a stealth kill as he moves away.
- 5Wait for the guard behind the next laser field to walk away, enter the next room, and kill the guard. He will transform, so use a normal arrow to spike him against the wall, then use a melee attack.
- 6Crawl through the vent and shoot the guard above you through the grate. Exit the vent shaft and look for a [WOODEN BOX].
- 7Drop down the ladder at the end of the walkway. Loot the [WOODEN BOX] here.
- 8Use the grapple hook to reach the next walkway. Peek around the corner and stealthily take out the guard with a melee attack from behind.
- 9Take cover against the wall near the corner, wait for the second guard to turn around, and take him out.
- 10Move up the small steps. Push the crate with canisters to reveal a vent shaft. Move through it to get past three guards.
- 11Take cover behind the boxes and proceed when the closest guard turns around.
- 12Duck at the 'window' opening and shoot the guard inside the room with a regular arrow when he's looking away. Break the [WOODEN BOX] and hop inside.
- 13Find another [WOODEN BOX] in the corner, being careful not to be spotted by the guard in the walkway.
- 14To stealthily kill the next guard, stand near the wall and position the camera to see him. When he approaches, head into the walkway and perform a melee attack, then hop through the window. If the second guard notices, quickly take him out or take him out from behind when he walks away.
- 15Continue on and note the upcoming Serpent Emblem.
- 16Move down the walkway and loot the [WOODEN BOX] at the very end before dropping down.
- 17At the end of the vent shaft, you'll reach a room with a puzzle. Inspect the locked door.
- 18In the adjacent room, press the button on the pedestal to move the animal's horns. View through the hole to reveal a sketch (snake, fish, bird, or human) behind the painting. Memorize it.
- 19Use the four devices in the room to match their sides with the sketch.
- 20Head through the door and a cutscene will introduce turret cameras.
- 21Go around the corner, take cover, and shoot the guard ahead with your bow. Stepping on the circular plate activates the camera, but it can be bypassed.
- 22Enter the room and find a [RED HERB] and [INCENDIARY GRENADES x2] next to the beamer, and a [GREEN HERB] on the desk.
- 23After the film, waste the three guards, head through the hall, turn right, and waste three more. Find [WOODEN CRATES x2].
- 24Climb the boxes and move through the vent shaft. Drop down and activate the two cameras by walking over the floor buttons. Look for [WOODEN CRATES x3] and [9MM AMMO].
- 25Find [WOODEN CRATES x2] around the corner. Quickly take cover from the guard behind a turret. Rush to the boxes ahead and activate the camera behind him.
- 26Go through two doors to reach a generator room. Find a [WOODEN BOX].
- 27Find another [WOODEN BOX] before dropping down.
- 28In the next room, collect the [ASSAULT SHOTGUN] from the workbench and continue down the walkway. Find a [WOODEN CRATE] guarded by a crab guard. Deal with the two guards ahead.
- 29Climb the ladder to reach a bigger area. Shoot the red canister to your left as you go around the corner (let the guard mutate first) to waste the J'avo. Find [WOODEN CRATES x3] and kill the J'avo.
Tips
- Prioritize stealth kills to conserve ammo and avoid detection.
- Use the environment, like explosive canisters and turret cameras, to your advantage.
- Remember to mix herbs for healing.
- The puzzle requires careful observation of the sketch and matching it with the devices.
- Be aware of enemy mutations and use appropriate tactics.
- A Rank: Accuracy: 70%+, Allowed Deaths: 2, Enemies Killed: 45+
- B Rank: Accuracy: 60-69%, Allowed Deaths: 3, Completion Time: 50-90 Minutes, Enemies Killed: 40-44
- C Rank: Accuracy: 50-59%, Allowed Deaths: 5, Completion Time: 90-110 Minutes, Enemies Killed: 30-39
- D Rank: Allowed Deaths: 5+, Completion Time: >110 Minutes, Enemies Killed: 0-29
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