Detailed walkthrough for Part 14 of Serious Sam 3: BFE, covering enemy encounters, item locations, secret collectibles, and strategies for navigating the treacherous Egyptian ruins.
Walkthrough
- 1Head back into the sunlight. You will be besieged by a horde of Kleers, Gnaars, Soldiers, Kamikazes, and Scrapjacks. Kill them all and look for health.
- 2Return to the entrance of the area. Facing out of the entrance, turn right and head to the slightly sunk in temple. Read the tablet to its left (it should mention Anubis). Enter and take the armor, ammo, health, and Anubis seal. Exit and kill the Major Mech, Kleers, Kamikazes, and Gnaars.
- 3Return to the entrance of the area. Facing out of the entrance, go forward and keep an eye out on your left for another sunk in temple. Go in and read the tablet to the right of the gate (it should mention Ra). Take the health, armor, ammo, and Ra key. Exit and kill the Kleers and Witch-Bride.
- 4Explore the area and grab any supplies you might need. Then return to the start of the area and go into the pit. Use the four seals to open the Sirian door. Go down the elevator, cross the bridge, and keep going until you reach the power generator. A cutscene will play. After it's done, return to the elevator and go back up to the surface for extraction.
- 5Jesus Harold Faltermeyer Christ has other plans. You arrive to find the ladder you climbed has been destroyed. Head into the door instead. Grab the health and armor and continue to an armory with health, armor, shotgun shells, rockets, assault rifle ammo, and a crate of C4. Grab it all and go to the red spot in the corner. Throw some C4 at it, back away, and detonate it to blow open the wall. Blow open the two walls behind that one, and the four walls behind those two. A bunch of Beheaded Rocketeers will attack, so blow them up too. Restock on C4 and blow open the next six walls. Then take out the next eight walls and kill the Gnaars behind them. Blow open the next eight walls and kill the Kleer horde behind them. The next six walls are hiding Rocketeers. The four walls after that are empty, while the final two walls hide a Scrapjack.
- 6Continue up a ramp and kill a wave of Kleers. At the top of the ramp, jump into the pit. Face the stairs and turn right. See the opening covered by the debris? Crawl in there to find some secret electricity ammo (4/9). Climb the stairs, grab the health, armor, and C4, and jump into the hole.
- 7When you get to the bottom, approach the throne and kill the Khnum sitting on it. Go into the door behind the throne and climb up two flights of ramps to the ledge overlooking the room with the throne. Jump from here to the throne and get the secret rockets (5/9). Climb back up the ramps.
- 8Continue into the next door and up the ramps, killing four Kleers. Climb a bit further and kill another Kleer. Continue to the stairs, climb up, and step back into the sunlight. Approach the gate, turn right, and take the armor. Then go through the gate.
- 9Take the cannon and all of the health, armor, and ammo lying around. In the corner to the left of the giant broken wall is some armor on top of a column. Use the Mutilator to destroy the column and take the secret armor (6/9). Head through the wall and go left. You will be attacked by a massive wave of Kleers, followed by a Major Mech. As the fight continues, take out the second Major Mech and the Scrapjack when opportunity allows, killing Kleers en masse in the meantime. The fight will end with one more Major Mech and one more Scrapjack. Once everything's dead, you can go around the building you just came from to find two C4 crates and some health and armor. When you return, kill the Khnum and gather any supplies you may need.
- 10Advance, kill any straggling Kleer, and take the health, armor, cannonballs behind the structure, and C4. Keep going and take out the Scrapjacks and Rocketeers. Kamikazes will soon join the fray. Once everything's dead, continue and take more cannonballs, health, armor, and rockets. Rocketeers will spawn in front of you, followed by Gnaars and two Khnums. There's also a few Kleers here. The gate is locked, so go to the rock door on the right. Grab the pills and armor shards here and kill the Kleers who ambush you. Return to the yard you came from and go through the rock door across from this one. At the end of this area is some health, armor, shotgun shells, rockets, and Devastator shells. When you return to the main yard, kill the three Scrapjacks.
- 11Head through the final rock door and take the health, armor, and assault rifle ammo. Enter the yard and kill the Adult Arachnoids. Then deal with the Gnaars and Arachnoid Hatchlings. As soon as your screen goes wonky, put a cannonball into the Witch-Bride. Enter the center structure and take the health, armor, assault rifle ammo, and minigun ammo. Kill the Scrapjack that appears behind you. Take out another Witch-Bride. Once everything's dead, take the armor, minigun ammo, and assault rifle ammo at the back of the area. Explore and get any supplies you need. Climb the wooden structure to the top, but don't jump through the hole yet. Instead, follow the small ledge to its left, cross the columns, and cross the next ledge. Make your way to the secret keys. If this doesn't work, you can go to the entrance of this yard and climb a wall on the left to get to them. Return to the locked gate from before. Open it, but don't go through the second gate. Turn left and go into the little cubby. Climb the ladder to reach the secret vista (7/9) and get an achievement (Vista). Take the Sniper Rifle. Then jump off the building. Climb back down and return to the wooden structure in the yard. Climb up and go through the hole.
- 12As Sam is talking to HQ, turn left and go around the corner. Take the secret Devastator shells (8/9). Start making your way across the area to the far left corner.
Tips
- When dealing with the C4 sections, remember to back away after placing the explosives to avoid taking damage.
- The Mutilator weapon is useful for destroying the column hiding secret armor.
- Be prepared for large waves of enemies, especially Kleers and Major Mechs, during combat encounters.
- Conserve powerful ammunition like rockets and Devastator shells for tougher enemies like Khnums and Major Mechs.
- The secret electricity ammo can be found by crawling into an opening covered by debris after jumping into a pit.
- Secret rockets can be obtained by jumping from a ledge overlooking a throne room onto the throne itself.
- The secret armor is located on top of a column that can be destroyed with the Mutilator.
- Look for secret Devastator shells in a corner after a cutscene with HQ.
- The secret vista and achievement can be found by climbing a ladder in a small cubby after returning to a locked gate.
- Use the Sniper Rifle to pick off enemies from a distance when possible.
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