Navigate Alchemilla Hospital in Silent Hill f. Find the Basement Key, restore power, and uncover the mysterious 4th floor.
Walkthrough
- 1Enter Alchemilla Hospital through the double doors into the lobby.
- 2Find the hospital map and a notepad (save point) on the bulletin board.
- 3Follow the hallway to the Examination Room, the only unlocked door.
- 4Inside, you will encounter Dr. Michael Kaufmann, who mistakes you for a monster.
- 5After speaking with Kaufmann about your daughter and his wife, he leaves.
- 6Head through the door to the left, behind the receptionist desk, to find a First Aid Kit.
- 7Return to the Examination Room and go through the door on the right into the Medicine room.
- 8Find a newspaper with a missing article.
- 9Exit through the far door to the east wing and find an unlocked door in the right-hand corner leading to a doctor's office.
- 10Pick up the map for the hospital's basement in the doctor's office.
- 11Go through the wooden door to the south into the conference room and find the "Basement Key" on the table.
- 12Return to the hallway and enter the kitchen through the nearest double doors.
- 13Pick up a plastic bottle from the counter in the kitchen.
- 14Enter the Director's Room (next door on the right).
- 15Examine the items on the other side of the desk and find a glass vial with a substance.
- 16Use the plastic bottle from the kitchen to collect the remaining substance from the vial.
- 17Leave the Director's Room; the elevator is out of power.
- 18Use the "Basement Key" on the door to the right of the elevator to access the basement stairs.
- 19Carefully descend the stairs, avoiding cockroaches at the bottom.
- 20In the basement, head to the Generator Room (the next door down from the stairway).
- 21Turn on your flashlight to see and interact with the open panel on the generator to restore power to the elevators.
- 22Return to the first floor via the stairs or elevator.
- 23Save your game at the reception desk.
- 24Use the elevator in the west wing to attempt to reach floors 2 and 3.
- 25After exploring floors 2 and 3, return to the elevator to find a mysterious 4th floor option on the panel.
- 26Take the elevator to the mysterious 4th floor.
- 27Upon exiting the elevator on the 4th floor, you see a girl in blue enter an antique shop.
- 28Find and go through a set of double doors into a dimly lit hall. These doors will lock behind you.
- 29Proceed to the far end of the hall; visibility is zero without a flashlight. The doors here will also lock.
- 30Turn on your flashlight and take the stairs at the far end of the hallway back down to the third floor.
- 31On the third floor, go through the double doors at the bottom of the first flight of stairs.
- 32Defeat the zombie nurse and proceed to the bathroom.
- 33Find the "Plate of the Turtle" on the windowsill in the bathroom and take it.
- 34As you leave the bathroom, you will hear something break.
- 35Head to room 301 and enter. You will find a birdcage, but the bird is gone.
- 36Leave room 301 and find the second door on your left, which is room 302, the AV room.
Tips
- The notepad on the bulletin board in the lobby serves as a save point.
- The plastic bottle can be used to collect a mysterious substance from a vial in the Director's Room.
- Cockroaches are present at the bottom of the basement stairs.
- The flashlight is essential for navigating dark areas on the 4th floor.
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