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Prologue: The Raid
The Dark Pictures Anthology: House of Ashes

Prologue: The Raid

Walkthrough for The Dark Pictures Anthology: House of Ashes Prologue, covering choices, QTEs, collectibles like Pictures and Secrets, and relationship choices with Kurum.

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Prologue: The Raid

Walkthrough for The Dark Pictures Anthology: House of Ashes Prologue, covering choices, QTEs, collectibles like Pictures and Secrets, and relationship choices with Kurum.

Walkthrough:

  1. The chapter begins with Balathu and a prisoner. A messenger from the king interrupts, demanding Balathu's presence.
  2. In the hall, the king orders Balathu to kill the prisoner girl. This is your first decision. Regardless of your choice (Compliant or Reluctant), the girl dies. Choosing "Reluctant" can provide a relationship boost with Kurum.
  3. The game introduces Quick-Time-Events (QTEs).
  4. Balathu and Kurum escape pursuing creatures, requiring button presses to open doors.
  5. The "Stay Calm" mini-game is introduced, involving timed button presses to avoid making noise. This section has no consequences as the threat is a rat.
  6. Balathu picks up a helmet, introducing object interaction for finding Secrets (collectibles that can unlock dialogues, achievements, or affect the story). A beetle emerges from the helmet.
  7. You gain control of Balathu with the objective to find the exit and search catacombs.
  8. Locate the first Picture collectible on a pile of skulls. Pictures are another collectible type: White (potential outcomes), Black (character death), and Gold (scene from the next game).
  9. Interact with a carved stone for brief dialogue between Balathu and Kurum.
  10. Head towards the large door. After Kurum asks how they will survive, you can make a choice:

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