The Elder Scrolls III: Morrowind
The Elder Scrolls III: Morrowind

Expansions & Add-ons

Morrowind's Tribunal and Bloodmoon add new regions, quests, and mechanics. Enhance your Vvardenfell experience with these rich expansions and add-ons.

Expansions & Add-ons

Morrowind's expansive world is further enriched by its official expansions, Tribunal and Bloodmoon, which introduce entirely new regions, quests, characters, and gameplay mechanics. These add-ons sificantly extend the game's lifespan and offer unique challenges and lore, providing players with even more reasons to explore the diverse landscapes of Vvardenfell and beyond. They are essential for a complete Morrowind experience.

The first expansion, Tribunal, takes players to the capital city of Mournhold on the mainland of Morrowind. Here, you will delve into the mysteries surrounding the living gods of the Dunmer – Almalexia and Sotha Sil – and confront a new threat that endangers the Tribunal Temple itself. This expansion features epic dungeons, challenging new enemies, and a compelling storyline that delves deeper into the divine nature of Morrowind's rulers.

The second expansion, Bloodmoon, transports players to the frozen island of Solstheim, a land of snow, ice, and primal wilderness. This expansion introduces a new storyline involving werewolves, colony defense, and the exploration of ancient Nordic ruins. Players will face new creatures, experience harsh weather conditions, and have the opportunity to make sificant choices that impact the fate of the island's inhabitants. The introduction of the Werewolf skill line offers a unique gameplay experience.

Key features of the expansions:

  • Tribunal:
    • New region: Mournhold, the capital city.
    • New quests focusing on the Tribunal gods and a new antagonist.
    • New dungeons and enemies, including Fabricants and Liches.
    • Adds new magical items and spells.
  • Bloodmoon:
    • New region: Solstheim, a snowy island.
    • New storyline involving werewolves and colony management.
    • New creatures like Frost Trolls and Ice Minions.
    • Introduces the Werewolf skill line, allowing players to transform.
    • Adds new armor and weapons, such as Nordic Mail and Ice Blades.

Both expansions are highly recommended for players seeking to experience the full scope of Morrowind's content, offering hundreds of hours of additional gameplay and lore.