Side Quests by Region
Cyrodiil is a vast province, and its side quests are as diverse as its landscapes. From the bustling Imperial City to the rugged northern mountains and the humid southern swamps, each region offers unique challenges, characters, and stories. Exploring these regional side quests provides a deeper understanding of Oblivion's lore and rewards players with valuable items and experience.
Here's a breakdown of notable side quests and their general regional associations:
| Region | Notable Side Quests | Quest Giver/Location |
|---|---|---|
| Imperial City | The Collector | Various NPCs in the Market District |
| The Dark Brotherhood (initial quests) | Cheydinhal (after initiation) | |
| The Thieves Guild (initial quests) | Imperial City Waterfront | |
| The Great Forest (around Skingrad) | The Elven Maiden | Skingrad Castle |
| Azura's Star | Azura's Shrine (north of Moonshadow) | |
| West Weald (around Skingrad) | The Sunken Road | Skingrad |
| Gold Coast (around Anvil) | The Lost Pauldron | Anvil Castle |
| The Lonely Spelunker | Anvil Docks | |
| Jerall Mountains (northern border) | The Horror of Dive Rock | Dive Rock cave |
| Blackwood (around Leyawiin) | The White-Phial | Leyawiin |
| Boethiah's Calling | Boethiah's Shrine (south of Leyawiin) | |
| Nibenay Basin (around Cheydinhal) | The Morag Tong | Cheydinhal |
| Peryite's Daedric Quest | Peryite's Shrine (south of Silverfish Docks) |
Many quests are not strictly tied to a single region but may involve travel across multiple areas. For instance, Daedric shrine quests often require journeys to remote locations. Always be on the lookout for rumors in taverns, notes found on defeated enemies, and dialogue from NPCs, as these are common triggers for side quests.
Exploring each region thoroughly will not only lead to discovering these side quests but also uncovering hidden dungeons, valuable loot, and unique environmental encounters that enrich the overall Oblivion experience.