Housing & Player Homes
Owning a home in Cyrodiil offers more than just a place to store your loot; it provides a safe haven, a free fast-travel point, and a sense of accomplishment. This guide will walk you through acquiring and furnishing every purchasable player home in Oblivion, detailing costs, locations, and essential upgrades.
Acquiring Your First Home: Waterfront Shack (Imperial City)
The cheapest and most accessible home is the Waterfront Shack in the Imperial City. It's a humble abode, but it serves its purpose as a secure storage location early in your adventures.
- Location: Imperial City, Waterfront District.
- Cost: 2,000 Gold.
- How to Buy:
- Travel to the Imperial City.
- Locate Vinicia Melissaea, who can often be found near the Waterfront District or in the Market District.
- Speak to Vinicia and select the "Buy a House" dialogue option.
- Confirm your purchase of the Waterfront Shack.
- You will receive the Waterfront Shack Key and the Deed to Waterfront Shack.
- Furnishings: The Waterfront Shack is initially barren. You'll need to purchase furnishings separately.
- Where to Buy: Visit Sergius Verus at "Three Brothers Trade Goods" in the Imperial City Market District.
- Available Upgrades:
- Bedroom Area: 150 Gold (Adds a bed and small dresser).
- Dining Area: 100 Gold (Adds a table and chairs).
- Storage Area: 100 Gold (Adds a chest and barrel).
- Upper Storage Area: 50 Gold (Adds more storage containers on the upper level).
- General Upgrade: 100 Gold (Adds miscellaneous decorations and improvements).
- Total Furnishing Cost: 500 Gold.
Bravil House
A slightly more spacious option in the murky city of Bravil.
- Location: Bravil.
- Cost: 4,000 Gold.
- How to Buy:
- Travel to Bravil.
- Find Count Regulus Terentius in Castle Bravil.
- Speak to him and purchase the house.
- You will receive the Bravil House Key and the Deed to Bravil House.
- Furnishings:
- Where to Buy: Visit Nilphas Omellian at "Fair Deal" in Bravil.
- Total Furnishing Cost: 1,100 Gold.
Anvil House
This house comes with a unique questline that must be completed before you can purchase it.
- Location: Anvil.
- Cost: 5,000 Gold.
- How to Buy:
- Travel to Anvil.
- Speak to the local townsfolk about the "haunted house" or visit the abandoned house directly. This will initiate the quest "Where Spirits Have Lease".
- Complete the quest, which involves cleansing the house of its spectral inhabitants.
- After the quest, speak to Velwyn Benirus at The Count's Arms inn in Anvil. He will offer to sell you the house.
- You will receive the Anvil House Key and the Deed to Anvil House.
- Furnishings:
- Where to Buy: Visit Benirus Manor Furnishings (available after completing the quest) at "Lelles' Quality Merchandise" in Anvil.
- Total Furnishing Cost: 1,400 Gold.
Leyawiin House
A comfortable home in the southern city of Leyawiin.
- Location: Leyawiin.
- Cost: 7,000 Gold.
- How to Buy:
- Travel to Leyawiin.
- Find Count Marius Caro in Castle Leyawiin.
- Speak to him and purchase the house.
- You will receive the Leyawiin House Key and the Deed to Leyawiin House.
- Furnishings:
- Where to Buy: Visit Gundil at "Best Goods and Guarantees" in Leyawiin.
- Total Furnishing Cost: 1,700 Gold.
Chorrol House
A more upscale residence in the heart of Chorrol.
- Location: Chorrol.
- Cost: 10,000 Gold.
- How to Buy:
- Travel to Chorrol.
- Find Countess Arriana Valga in Castle Chorrol.
- Speak to her and purchase the house.
- You will receive the Chorrol House Key and the Deed to Chorrol House.
- Furnishings:
- Where to Buy: Visit Seed-Neeus at "Northern Goods and Trade" in Chorrol.
- Total Furnishing Cost: 2,000 Gold.
Skingrad House
A grand manor in the affluent city of Skingrad, requiring a significant investment and a good reputation.
- Location: Skingrad.
- Cost: 15,000 Gold.
- How to Buy:
- Travel to Skingrad.
- You must have a Fame of at least 15 and a Disposition of 70+ with Count Janus Hassildor.
- Speak to Shum gro-Yarug, the Count's steward, in Castle Skingrad.
- He will offer to sell you the house if you meet the requirements.
- You will receive the Skingrad House Key and the Deed to Skingrad House.
- Furnishings:
- Where to Buy: Visit Glarthir (if alive) or Colovian Traders in Skingrad.
- Total Furnishing Cost: 2,000 Gold.
Cheydinhal House
A spacious home in the eastern city of Cheydinhal, also tied to a specific quest.
- Location: Cheydinhal.
- Cost: 15,000 Gold.
- How to Buy:
- Travel to Cheydinhal.
- You must complete the quest "Corruption and Conscience", which involves helping the local Captain of the Guard, Ulrich Leland.
- After the quest, speak to Count Andel Indarys in Castle Cheydinhal.
- He will offer to sell you the house.
- You will receive the Cheydinhal House Key and the Deed to Cheydinhal House.
- Furnishings:
- Where to Buy: Visit Borba gra-Uzgash at "Borba's Goods and Stores" in Cheydinhal.
- Total Furnishing Cost: 2,000 Gold.
Benirus Manor (Anvil - Post-Quest)
While technically the Anvil House, the manor undergoes a significant transformation after the "Where Spirits Have Lease" quest, becoming a much more appealing property.
- Key Features: Once cleansed, the manor is fully furnished and no longer requires separate purchases for basic amenities. It also includes a secret passage and a unique atmosphere.
Battlehorn Castle (Fighters Guild DLC)
For those seeking a grander, more fortified residence, the Battlehorn Castle DLC offers a full-fledged stronghold.
- Location: West of Chorrol, in the Colovian Highlands.
- Cost: Free (after completing the initial quest), but significant gold is required for upgrades.
- How to Acquire:
- Purchase and install the Battlehorn Castle DLC.
- Travel to the castle and speak to the Orc guard outside. This will initiate the quest "Battlehorn Castle".
- Clear the castle of its goblin infestation.
- Once cleared, the castle is yours.
- Upgrades (Purchased from Nilphas Omellian, who moves to the castle after acquisition):
- Bedrooms: 1,500 Gold (Adds beds for companions and staff).
- Dining Area: 1,000 Gold.
- Kitchen: 1,000 Gold (Allows for food preparation).
- Wine Cellar: 1,000 Gold (Adds storage for drinks).
- Training Room: 1,000 Gold (Includes a target dummy and skill books).
- Pantry: 500 Gold.
- Library: 1,000 Gold.
- Servant's Quarters: 500 Gold.
- Trophy Room: 1,000 Gold (Displays various unique items).
- Spell Merchant: 1,000 Gold (Adds a resident spell vendor).
- Blacksmith: 1,000 Gold (Adds a resident blacksmith).
- Alchemy Lab: 1,000 Gold.
- Secret Vault: 1,000 Gold (A hidden, secure storage area).
- Drawbridge Repair: 500 Gold.
- Guard Recruitment: 1,000 Gold (Recruits additional guards for the castle).
- Total Upgrade Cost: 15,000 Gold.
Deepscorn Hollow (Dark Brotherhood DLC)
A sinister lair for those aligned with darker paths, offering unique benefits for assassins and necromancers.
- Location: Southeast of Leyawiin, on an island in the Panther River.
- Cost: Free (after completing the initial quest), but significant gold is required for upgrades.
- How to Acquire:
- Purchase and install the Deepscorn Hollow DLC.
- Travel to the island and enter the cave. This will initiate the quest "Deepscorn Hollow".
- Clear the cave of its inhabitants.
- Once cleared, the hollow is yours.
- Upgrades (Purchased from Rowley Eardwulf at the "Wawnet Inn" outside the Imperial City):
- Bedroom Area: 500 Gold (Adds a bed and basic furnishings).
- Alchemy Lab: 1,000 Gold (Includes an Altar of Sithis for unique alchemy effects).
- Storage Area: 500 Gold (Adds various containers).
- Garden: 1,000 Gold (Allows for growing various alchemical ingredients).
- Shrine of Sithis: 1,000 Gold (Provides unique blessings for assassins).
- Font of Renewal: 1,000 Gold (Cures diseases and poisons).
- Dark Minion: 1,000 Gold (A permanent Dremora companion).
- Cattle: 500 Gold (Provides a steady supply of fresh blood for vampires).
- Total Upgrade Cost: 6,500 Gold.
Frostcrag Spire (Mages Guild DLC)
A towering wizard's tower, perfect for mages and alchemists, offering powerful enchantments and alchemy stations.
- Location: East of Bruma, high in the Jerall Mountains.
- Cost: Free (after completing the initial quest), but significant gold is required for upgrades.
- How to Acquire:
- Purchase and install the Frostcrag Spire DLC.
- Travel to the spire. This will initiate the quest "Frostcrag Spire".
- Speak to the resident ghost, Aurelinwae, who will guide you.
- The spire is yours once you activate the central Atronach Altar.
- Upgrades (Purchased from Aurelinwae, who remains in the spire after acquisition):
- Bedroom Area: 500 Gold (Adds a bed and furnishings).
- Alchemy Lab: 1,000 Gold (Includes an Altar of Alchemy for powerful potions).
- Enchanting Altar: 1,000 Gold (Allows for custom enchantments).
- Spell Tome Collection: 1,000 Gold (Adds a collection of rare spell books).
- Library: 1,000 Gold (Adds bookshelves and study areas).
- Magical Garden: 1,000 Gold (Allows for growing rare alchemical ingredients).
- Atronach Altar Upgrade: 1,000 Gold (Allows for summoning more powerful Atronachs).
- Total Upgrade Cost: 6,500 Gold.
General Tips for Home Ownership
- Safe Storage: All containers within your purchased and furnished homes are safe for storing items indefinitely. Items placed in unowned or unfurnished homes may despawn.
- Fast Travel: Your homes serve as convenient fast travel points, allowing you to quickly return to a central location.
- Roleplaying: Homes provide an excellent opportunity for roleplaying, allowing you to personalize your character's space.
- Financial Planning: Furnishings can be expensive, especially for the larger homes and DLC properties. Prioritize essential upgrades like beds and storage first.
- Vendor Locations: Remember that furnishing vendors are usually found in the local general goods store of the city where the house is located, or as specified for DLC homes.