The Elder Scrolls IV: Oblivion
The Elder Scrolls IV: Oblivion

Thieves Guild

Master stealth and larceny in Oblivion's Thieves Guild. Undertake heists, recover artifacts, and become the Gray Fox. Hone your Sneak and Security skills for s.

Thieves Guild

Embrace the shadows and master the art of larceny in the Thieves Guild, a faction dedicated to stealth, subterfuge, and the acquisition of valuable goods through less-than-legal means. Your journey will involve intricate heists, recovering stolen artifacts, and ultimately, ascending to the legendary mantle of the Gray Fox. Be prepared to hone your skills in Sneak, Security, and Light Armor, and learn to navigate the delicate balance between profit and prison.

Thieves Guild - The Elder Scrolls IV: Oblivion screenshot
The Imperial City Waterfront District is your gateway to a life of crime.

Joining the Guild: A Shadowy Invitation

Unlike other factions that openly recruit, the Thieves Guild operates in secrecy. To prove your worth and gain an audience with their elusive leadership, you must first demonstrate your aptitude for discretion and acquisition. The initial quest, "May the Best Thief Win," serves as your unofficial audition.

Initiating the Questline:

  1. Travel to the Imperial City Waterfront District: This bustling port is a hub for illicit activities and the perfect place to find your first contact.
  2. Locate Armand Christophe: Armand is a key figure in the Thieves Guild and can typically be found near the large tree in the center of the Waterfront District. He usually appears between midnight and 6 AM. If you approach him during the day, he will dismiss you, so be patient and choose your timing carefully.
  3. Overhear the Conversation: If you approach Armand at the correct time, you'll likely find him speaking with other potential recruits, Dar Jee and Amusei. Listen in on their conversation to trigger the quest.
  4. The Challenge: Armand will issue a challenge to all present: steal the diary of Amantius Allectus from his house in the Imperial City Temple District and return it to him. The first to do so will be granted entry into the Thieves Guild.

Early Quest: May the Best Thief Win

This quest is your first true test of stealth and lockpicking. Here's a step-by-step approach:

  • Locate Amantius Allectus's House: His residence is in the Temple District of the Imperial City. It's a small, unassuming house.
  • Infiltrate the House:
    • Timing is Key: Attempt to break in at night (after 10 PM) when Amantius is likely asleep.
    • Lockpicking: The front door will likely have a Novice or Apprentice lock. Use your lockpicks carefully. If your Security skill is low, consider bringing several lockpicks or a "Open Novice Lock" spell.
    • Stealth: Once inside, crouch (default 'Ctrl' on PC) to enter sneak mode. Keep an eye on the sneak eye icon; if it's fully open, you're detected.
  • Find the Diary: The diary is usually located in a desk or chest on the ground floor or upper floor. It's a small, unassuming book.
  • Return to Armand Christophe: Once you have the diary, return to Armand Christophe at the Waterfront District between midnight and 6 AM. Be careful not to be seen by guards with stolen goods in your inventory.
  • Reward: Successfully returning the diary will grant you entry into the Thieves Guild, and Armand will direct you to your next task.

The Art of the Heist: General Strategies & Key Mechanics

The Thieves Guild questline is a masterclass in stealth gameplay, offering several challenges from simple pickpocketing to elaborate museum break-ins. Success hinges on careful planning, keen observation, and mastery of core mechanics.

Key Mechanics & Skills:

  • Sneak: The higher your Sneak skill, the harder it is for NPCs to detect you while you are crouching. Invest in this skill early.
  • Security: Essential for picking locks. Carry plenty of lockpicks, or consider investing in "Open Lock" spells.
  • Light Armor: Less encumbering and quieter than heavy armor, making it ideal for stealth characters.
  • Speechcraft: Useful for bribing guards or persuading NPCs for information, though less critical than the stealth skills.
  • Fences: Once you've acquired stolen goods, you can't sell them to regular merchants. You'll need to find a fence. The Thieves Guild provides access to several fences as you progress through the ranks. Your first fence will be Ongar the World-Weary in Bruma. The amount of gold a fence has to buy stolen goods increases as your guild rank improves.
  • "Gray Fox" Cowl: A legendary artifact central to the guild's lore, offering unique enchantments and playing a pivotal role in the storyline.

Heist Strategies:

  • Scouting: Before any major heist, take time to observe your target. Note guard patrols, NPC routines, entry points, and potential escape routes.
  • Timing: Most heists are easier at night when NPCs are asleep or there are fewer people around.
  • Light Levels: Stay in shadows whenever possible. Torches and other light sources can reveal your presence.
  • Distraction: Sometimes, creating a loud noise or dropping an item can draw a guard away from their post.
  • Pickpocketing: A risky but rewarding skill. Save before attempting, as failure can lead to immediate detection and a bounty.
  • Bounties: Getting caught will result in a bounty on your head. You can pay it off at a guard, go to jail, or use a Thieves Guild fence to "launder" your bounty for a percentage of the cost.
  • "Shadowhide" Armor: As you advance, you'll gain access to unique Thieves Guild armor sets that enhance your stealth abilities.

Example of an Intricate Heist (General Strategy):

Consider a quest like "The Elven Maiden" or "The Ultimate Heist." These involve:

  1. Information Gathering: Speaking to informants, bribing guards, or eavesdropping to learn about the target's location, security, and the item's whereabouts.
  2. Infiltration: Finding a hidden entrance, picking a master lock, or using a disguise to get past initial defenses.
  3. Navigation: Moving through complex environments filled with patrolling guards, magical traps, and locked containers. This often requires precise timing and expert use of Sneak.
  4. Acquisition: Locating the specific target item, which might be hidden in a vault, behind a puzzle, or guarded by a unique NPC.
  5. Exfiltration: Escaping the premises without being detected, often through a different route than entry, and delivering the stolen goods to a fence or guild contact.

Common Pitfalls and Tips for Success:

  • Don't Be Greedy: While tempting, stealing everything in sight can quickly overburden you and increase your chances of being caught. Focus on quest items and high-value, low-weight items.
  • Save Often: Stealth gameplay can be unforgiving. Save frequently, especially before attempting risky maneuvers or entering new areas.
  • Invest in Potions: Potions of Invisibility, Chameleon, and Feather can be lifesavers during difficult heists.
  • Join the Dark Brotherhood: While not mandatory, the Dark Brotherhood questline also heavily relies on stealth and can complement your Thieves Guild skills.
  • Understand the "Eye" Icon: The sneak eye icon is your best friend. A fully closed eye means you are completely hidden. A partially open eye means enemies are suspicious. A fully open eye means you are detected.
  • Avoid Killing: The Thieves Guild has a strict "no killing" policy for its members. Killing an innocent NPC will result in a hefty fine and potential expulsion from the guild.

By following these guidelines and honing your skills, you'll rise through the ranks of the Thieves Guild, uncovering ancient secrets and leaving a trail of empty coffers in your wake.