Path of the Hero
The 'Path of the Hero' refers to the overarching narrative and progression of You character in Oblivion, particularly as they rise from an unknown prisoner to the savior of Cyrodiil. This journey involves completing the main questline, which centers around the Oblivion Crisis, and often intertwines with the player's personal development through guild quests and exploration. It's the epic saga of becoming the 'Hero of Kvatch' and ultimately, the Champion of Cyrodiil.
Your journey as the 'Hero of Kvatch' begins with your escape from prison and the subsequent revelation of your destiny. The main questline, initiated by Emperor Uriel Septim VII, tasks you with closing the Oblivion Gates that are tearing rifts between Mundus and the Daedric realm of Oblivion, unleashing the demonic forces of Mehrunes Dagon upon the land. This monumental task requires you to travel across Cyrodiil, gather allies, and confront powerful Daedric entities.
The 'Path of the Hero' is not solely defined by the main quest. It is also shaped by the player's choices and their engagement with the world. Joining and rising through the ranks of various guilds—the Fighters Guild, Mages Guild, Thieves Guild, and Dark Brotherhood—allows you to develop specialized skills and experience unique storylines that complement the main narrative. These guild quests often provide valuable gear, training, and insights into the political and social landscape of Cyrodiil.
Key milestones and aspects of the Path of the Hero:
- The Oblivion Crisis: The central conflict, involving closing Oblivion Gates and defending Cyrodiil from Daedric invasion.
- The Amulet of Kings: A crucial artifact that plays a pivotal role in the main quest and the succession of the Imperial throne.
- Closing Oblivion Gates: These challenging dungeons require players to face powerful enemies and navigate hazardous environments to seal the rifts.
- The Blades: An ancient order of dragonSlayers and protectors of the Emperor, who become your allies.
- Martin Septim: The last heir to the Septim throne, whose fate is intertwined with yours and the Empire's.
- Daedric Artifacts: Quests for the Daedric Princes offer powerful, often morally ambiguous, rewards that can aid your journey.
- Player Agency: The freedom to choose your path, whether focusing on the main quest, guild activities, or pure exploration.
The 'Path of the Hero' is ultimately a personal journey. While the main quest provides a clear objective, the true essence of Oblivion lies in the player's freedom to forge their own legend. Whether you become a renowned warrior, a master mage, a cunning thief, or a feared assassin, your actions will shape the fate of Cyrodiil.