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Level 7 - Explorer's Crypt
The Legend of Zelda: Oracle of Ages

Level 7 - Explorer's Crypt

Complete walkthrough for Level 7, the Explorer's Crypt, in The Legend of Zelda: Oracle of Ages. Find keys, maps, and defeat bosses.

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Complete walkthrough for Level 7, the Explorer's Crypt, in The Legend of Zelda: Oracle of Ages. Find keys, maps, and defeat bosses.

Walkthrough
  1. 1
    1F D-3: Enter the dungeon. Head up, left, around, right, and up twice to A-3.
  2. 2
    1F A-3: Dodge the ghost's attack. Quickly head right to A-4.
  3. 3
    1F A-4: Defeat all Wizrobes to reveal a chest containing a Small Key. Backtrack left, down, down, left, around, and right to C-3.
  4. 4
    1F C-3: Use the Small Key on the locked door and proceed right to C-4.
  5. 5
    1F C-4: Defeat all enemies to reveal a chest with a Magic Ring. Go up the stairs on the left, then left and up to B-3.
  6. 6
    1F B-3: Equip Ember Seeds with your Slingshot. Light the torches to make a Ghini appear. Defeat it and drop down, then head up to A-3.
  7. 7
    1F A-3: Bomb the left wall to find a chest with the Compass. Exit and use the Power Bracelet to move rollers, then take the stairs down to B1F.
  8. 8
    B1F A-3: Head left to A-2.
  9. 9
    B1F A-2: Go up the stairs, stand on the button to create a Trampoline. Move it two spaces down, one left, and jump on it. While in mid-air, land on the nearby button to make a key fall. Collect it and exit.
  10. 10
    B1F A-3: Walk near the Armos Knights and defeat them with the Magical Boomerang until you find the statue. Move the statue onto the button and head down to B-3.
  11. 11
    B1F B-3: Make your way to the stairs leading down to B2F.
  12. 12
    B2F B-3: Jump on the moving platform. On the other side, use the South Polarity of the Magnetic Gloves to cross the gap to A-3.
  13. 13
    B2F A-3: Quickly cross the bridge and head left to A-2.
  14. 14
    B2F A-2: Arrange the statues: stand on the lower left button, then the left button below, then the top left button, and finally the right button below. Collect the Small Key. Go right, down, use North Polarity on the Magnetic Pole, take the moving platform up to A-3.
  15. 15
    B1F B-3: Head down using the Small Key on the locked door to C-3.
  16. 16
    B1F C-3: Manipulate the blocks around the Trampoline: move the top and bottom blocks left of the Trampoline right, and the middle one up. Move the top and bottom blocks right of the Trampoline right, and the middle one down. Move the Trampoline three spaces left, one up, and jump on it to reach 1F C-3.
  17. 17
    1F C-3: Go left to C-2.
  18. 18
    1F C-2: Open the chest to get the Dungeon Map. Head right and drop down the hole to B1F C-3.
  19. 19
    B1F C-3: Go through the locked door on the right to C-4.
  20. 20
    B1F C-4: Use Pegasus Seeds to run fast and Ember Seeds to light all torches. Defeat the Ghini with a Lantern. Exit right and go left to C-2.
  21. 21
    B1F C-2: Dive under the rollers to reach the stairs leading down to B2F.
  22. 22
    B2F C-2: Head left to C-1.
  23. 23
    B2F C-1: Defeat the nearby Knight. Use Magnetic Gloves to lure the other two Knights over the gap, then stop to make them fall. Cross the bridge, go up, hit the switch, go down over the bridge, and then up to B-1.
  24. 24
    B2F B-1: Use North Polarity to attract Link to the Magnetic Pole above. When to the right, let go. Use Pegasus Seeds and Roc's Feather to jump to the platform above, then left. Use North Polarity to attract Link to the Magnetic Pole below. When to the left, use South Polarity to repel Link to the platform with Trampolines. Jump on the Blue Trampoline, kill the Stalfos, and jump back down. Jump on the Red Trampoline, cross spikes, and jump down the hole to B1F B-1.
  25. 25
    B1F B-1: Head up to A-1.
  26. 26
    B1F A-1: Jump on the moving platform. When it circles, jump to the chest and open it to get the Roc's Cape. Backtrack to B1F C-2 (room with rollers and water).
  27. 27
    B1F C-2: Head right, up, and down the stairs to B2F B-3.
  28. 28
    B2F B-3: Navigate up as before to A-3.
  29. 29
    B2F A-3: Cross the bridge and use Roc's Cape to jump over gaps on the right to A-4.
  30. 30
    B2F A-4: Defeat the Magnet Guys. Move the Trampoline all the way up and jump on it, aiming for the moving platform.
  31. 31
    B1F A-4: Position Link above the ledge on the left, face right, use South Polarity, and jump down. Use Magnetic Gloves to place the Magnetic Ball on the button, then open the chest for a Small Key. Go left to A-3.
  32. 32
    B1F A-3: Move the statue onto the switch.
Tips
  • Use Ember Seeds with your Slingshot to light torches and defeat Ghinis.
  • The Magnetic Gloves are crucial for navigating B2F and B1F. Pay attention to North and South Polarities.
  • Roc's Cape allows you to jump over gaps, essential for reaching new areas.
  • Move rollers with the Power Bracelet to access stairs and passages.
  • Small Keys
  • Compass
  • Dungeon Map
  • Magic Ring
  • Roc's Cape

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