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Level 6 - Ancient Ruins
The Legend of Zelda: Oracle of Seasons

Level 6 - Ancient Ruins

Navigate The Legend of Zelda: Oracle of Seasons' Ancient Ruins dungeon. Find the Magic Boomerang and defeat the mini-boss Vire.

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Navigate The Legend of Zelda: Oracle of Seasons' Ancient Ruins dungeon. Find the Magic Boomerang and defeat the mini-boss Vire.

Walkthrough
  1. 1
    From 1F D-3, go up twice to 3F.
  2. 2
    From 3F B-3, go down and then right.
  3. 3
    In the next room (C-4), open the chest to get the Magic Boomerang.
  4. 4
    Kill all the Armos Knights with the Magic Boomerang. When the door opens, head left and drop down the hole in the bottom-left corner to 1F.
  5. 5
    From 1F C-3, go left, head up the steps and go up and then left.
  6. 6
    From 1F B-1, open the chest in the top-right corner for 10 Rupees. Make your way through the maze of traps to the button in the bottom right corner. Stand to the left of the spike, then quickly step on the button and head up through the newly opened door to 1F A-1.
  7. 7
    From 1F A-1, use the Magic Boomerang to curve around the statues to hit the crystal switch and then head up the stairs to 2F.
  8. 8
    From 2F A-1, go down to 2F B-1.
  9. 9
    From 2F B-1, use the Magic Boomerang to hit the moving crystal switch and then go down through the newly opened door and jump down the hole to 1F.
  10. 10
    From 1F C-1, head down, right a little, up and light all the torches with a Slingshot equipped with Ember Seeds. Head up the stairs that appear to 2F.
  11. 11
    From 2F C-1, go right to 2F C-2.
  12. 12
    Equip Pegasus Seeds on one button and the Roc's Feather on the other. Collect the Large Red Ruby. Run right, around, and left through the door before the room crushes you, using Pegasus Seeds and jumping over traps.
  13. 13
    From 2F C-1, collect the Boss Key and then exit the room and go up the stairs to 3F.
  14. 14
    From 3F C-2, kill all the Skull Knights and move the top-left block to open the door. Head up to 3F B-2.
  15. 15
    From 3F B-2, drop down the hole, head down and around, and open the chest to get a Small Key. Hop on the trampoline to get back up. Use the Small Key to head up to 3F A-2.
  16. 16
    From 3F A-2, you will fight the Mini Boss called Vire. Go right to 3F A-3.
  17. 17
    From 3F A-3, run right past the traps without stopping.
  18. 18
    From 3F A-4, jump over the rollers when they roll towards you, then step on the switch in the corner and head down to 4F.
  19. 19
    From 4F B-4, step on a switch.
Tips
  • The Dungeon Map is located at 1F B-2.
  • The Compass is located at 1F B-4.
  • A Small Key is located at 2F B-3.
  • Another Small Key is located at 1F A-2.
  • The entrance to the dungeon is at 1F D-3.
  • The boss is located at 5F A-3.
  • Use the Magnetic Gloves to attract and repel Magnetic Balls to solve puzzles.
  • When navigating the crushing room at 2F C-2, use Pegasus Seeds and the Roc's Feather to move quickly.

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