Guide to Tom Clancy's Splinter Cell: Chaos Theory Bathhouse mission. Learn how to gain entry, discover Shetland's contact, and tap phone lines.
Walkthrough
- 1From the alley, turn right and hide behind boxes. Listen to the guards' conversation.
- 2Grab the seated guard when his partner isn't looking and interrogate him. Hide his body.
- 3Use EMF vision (Electromagnetic Field vision) to locate the first phone line (1) box on the right wall and tap it.
- 4Use your OCP (Optical Camouflage Pulse) to disable the light above you.
- 5Sneak up on the investigating guard, grab him, and take him out.
- 6Proceed around the right corner and open the trap door. Head down the tunnel.
- 7At the end of the tunnel, climb the ladder and open the trap door.
- 8In the room above, wait behind a chair on the left. Grab and interrogate the guard when he sits down. Hide his body.
- 9Deal with the patrolling guard in the other end of the room by waiting in the shadows until his back is turned, then grab and dispose of him.
- 10Head up the stairs in the far left corner.
- 11Open the door at the end of the stairway hall to enter the lobby. Wait for the guards' conversation to end.
- 12Sneak to the left and grab the seated guard. Interrogate him, then dispose of him.
- 13Enter the right area where the other guard is patrolling. Stick to the wall and grab him when his back is turned, then dispose of him.
- 14Enter the sole door on the left wall, which leads to a closet. Heal up if needed using the med kit.
- 15Enter the crawlspace across the room to the right.
- 16Exit the crawlspace and move towards the far end of the room. Listen to the conversation.
- 17Use thermal vision on the cloth covering the doorway to see the men. Grab the man who sits outside your room.
- 18Bring him back into the closet and dispose of him.
- 19Leave the closet and hack the computer at the desk to turn off cameras.
- 20Head towards the double doors on the right. Wait in the doorway for a guard to stop by and grab him when his back is turned. Hide him in a corner.
- 21Climb the boxes in the right corner to find a pipe. Climb up and zipline towards a ledge.
- 22Shimmy left along the ledge to an open window and climb in.
- 23Move to the end of the hall. Grab the civilian sweeping the floor. Interrogate him for information.
- 24Warning: Choke the civilian (press L1) and hide him in a dark part of the hallway. DO NOT KILL THIS MAN OR YOU WILL FAIL THE MISSION.
- 25Head to the right in the hall the man was sweeping. Use the received keycode to open the door on the left.
- 26Enter the room and use the computer behind the desk to complete the contact primary objective and receive a new one: Eavesdrop on Shetland's meeting.
- 27Enter the crawlspace to the right of the small cabinet and plant.
- 28Exit the crawlspace and listen to the men talk.
- 29Go between the two bunkbeds and grab the man seated in front of you. Interrogate him to complete the I-SDF secondary mission: Find out who gave the I-SDF assault team their orders.
- 30Warning: Knock out this man. You may fail the mission if you kill him.
- 31Head back through the crawlspace to the previous room.
- 32Exit the room to the hallway and head right. Go down the stairs at the end of the hall.
- 33Proceed straight across the room and enter the door.
- 34Make your way through the hall and enter the door at the end to return to the lobby.
- 35Head through the dark area of the room and into the door in the far left corner.
- 36Head through the next door to the Public Bath area.
- 37Head right around the corner and enter the locker room.
- 38Proceed to the bathroom part and use thermal vision to spot the man in the left stall.
- 39Either bash him with the door or wait for him to come out and get the drop on him from behind.
- 40Interrogate him to learn that the public baths are well guarded while the pool area isn't. Hide his body.
- 41Proceed out the door by the bathroom stalls.
- 42Take your first left to head towards the pool. Cut the material and head to the end of the hall. Enter the next area.
Tips
- Use EMF vision to locate electronic devices like phone lines.
- OCP can be used to disable lights and distract guards.
- Interrogating guards provides valuable information and mission progress.
- Always hide bodies to avoid detection.
- Choking out (non-lethal takedown) civilians and guards is often required to avoid mission failure.
- Hacking computers can disable security systems like cameras.
- Thermal vision is useful for detecting enemies through obstacles.
- Listen to conversations to gather intel and identify objectives.
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