Relive the haunting opening of BioShock 2, set in 1958 Rapture. Follow the helmeted figure and Eleanor through the underwater city's chilling introduction.
The game's opening scene takes place in 1958, underneath the Atlantic Ocean. A helmeted figure lumbers up to an ornate hole in the wall and then bangs on the wall. Answering the knocks, a little girl with pale-yellow eyes crawls out of the hole, holding a doll. The little girl, named “Eleanor,” shows the helmeted figure the doll, which appears to have a head that consists of a baseball with a single button in front, with the cheerful greeting of “Daddy.” The helmeted figure then gently lifts Eleanor of the hole and then places her on the ground. Once on the ground, Eleanor tugs on her “Daddy's” hand, urging him to follow her to play. Eleanor then takes off, Daddy in tow.
As Eleanor drags him through a hallway of windows, the helmeted figure peers at his passing reflection: a man in a heavily-armored diving suit being dragged somewhere by a little girl. As the duo reach the last window, Eleanor lets go of her Daddy's hand and then runs ahead.
The Daddy lumbers up some stairs to see Eleanor extracting a red substance from a corpse via a device with a needle and a baby bottle attached to it. Eleanor drinks the red substance, wipes her mouth, and then runs off somewhere in pursuit of more “angels.”
The Daddy, in slow pursuit, ambles through a room of party-goers, whom recoil upon seeing him, and into a hallway.
After taking a few steps into the hallway, the Daddy hears Eleanor scream for him. Instantly, the Daddy darts down the hallway and into the room where the scream came from. The Daddy enters the room as another voice shouts, “Get the ADAM!” Quickly surveying the situation from a balcony, the Daddy sees several slightly-deformed people called “Splicers” harassing Eleanor. Springing into action, the Daddy leaps off the balcony and onto the skull of one of Eleanor's attackers. The other attackers then turn their attention towards the Daddy. One Splicer then hurls a bolt of electricity at the Daddy, disorienting him momentarily.
The Daddy, now bearing a massive Drill in his right hand, regains himself, then targets the leftmost Splicer. The Splicer attempts to hit the Daddy with a metal pipe, but is instead met with the Drill to his abdomen. Next, another Splicer attempts a similar attack, but is promptly knocked aside by the Daddy's Drill. The remaining Splicer dodges the Drill and then chucks a green orb into the Daddy's face, temporarily stunning him.
As the Daddy's vision clears, a blonde, middle-aged woman walks up and grabs Eleanor's hand and says that the Daddy is safe now. Directing her attention towards the Daddy, the woman forcefully states that Eleanor is her daughter, not his. The woman then orders the Daddy to kneel. The Daddy obeys. The woman orders the Daddy to remove his helmet. The Daddy obeys. Next, the woman pulls a pistol from her purse and orders the Daddy to take the pistol and place it against his head. Shaking, the Daddy obeys. The woman orders the Daddy to fire the pistol. As Eleanor cries out, the Daddy obeys.
The game then leaps ahead ten years.
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