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Main Quest
Bugsnax

Main Quest

Follow our comprehensive Bugsnax main quest walkthrough to guide Filbo, Wambus, Gramble, Beffica, and Wiggle back to Snaxburg, detailing every objective and catch.

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Follow our comprehensive Bugsnax main quest walkthrough to guide Filbo, Wambus, Gramble, Beffica, and Wiggle back to Snaxburg, detailing every objective and catch.

Walkthrough
  1. 1
    Getting Started! (Giver: Filbo)
    • Scan a bugsnak using the SnaxScope.
  2. 2
    Talk to Filbo.
  3. 3
    My first Bugsnak! (Giver: Filbo)
    • Catch one Bugsnak using the Snak Trap.
  4. 4
    Feed one Strabby to Filbo.
  5. 5
    More Bugsnax! (Giver: Filbo)
    • Catch 3 bugsnax (Strabby and Rooties are available).
  6. 6
    Gone Home! (Giver: Filbo)
    • Follow Filbo to Snaxburg.
  7. 7
    Wambus Goes To Seed (Giver: Wambus)
    • Bull Pen!
      • Lure a Bunger into the pen using ketchup with the Sauce Slinger.
  8. 8
    That had to hurt!
    • Go to the lower path to find and talk to Filbo.
  9. 9
    The Chips are Down!
    • Catch one Fryder (loves ketchup; use Snak Trap and ketchup).
  10. 10
    Feed one Fryder to Wambus.
  11. 11
    Pest Control!
    • Catch two Shishkabugs (shoot with ketchup to stun them with a Bunger, then use Snak Trap).
  12. 12
    Burger Time
    • Catch one Bunger (lure one with ketchup, then stun it with another Bunger).
  13. 13
    Feed one Bunger to Wambus.
  14. 14
    Get Wambus Back to Snaxburg!
    • Convince Wambus to go home by finishing his quests.
  15. 15
    Gramble Loses Sleep (Giver: Gramble)
    • Find Gramble!
      • Go south of Snaxburg to Simmering Springs to find Gramble.
  16. 16
    Have a Ball
    • Guide the Buggy Ball through the course to the 'Finish' point.
  17. 17
    Pick up the Buggy Ball.
  18. 18
    Return to Gramble.
  19. 19
    Roll out
    • Catch 3 lost Peelbugs (they emerge from holes; use Snak Trap and Buggy Ball to lure them out).
  20. 20
    Talk with Gramble.
  21. 21
    Bug Wrangler!
    • Sauce the Buggy Ball with chocolate (obtained from a flower) and lure two Kweebles to Gramble. Beware of Crapples that may interfere; catch them first.
  22. 22
    Return to Gramble.
  23. 23
    Get Gramble Back to Snaxburg!
    • Convince Gramble to go home by talking to him.
  24. 24
    Beffica Gets Bored (Giver: Beffica)
    • Return to Beffica!
      • Go back to Garden Grove and talk with Beffica.
  25. 25
    Higher Learning!
    • Pick up the Journal from the stand.
  26. 26
    Talk to Beffica.
  27. 27
    Open the Journal.
  28. 28
    Scope the Grove!
    • Scan six types of Bugsnax in Garden Grove at night (SweetieFly, White Strabby, Weenyworm appear at night; you should have scanned Bunger, Fryder, Shishkabug already).
  29. 29
    Return with Beffica.
  30. 30
    Pop Quiz!
    • Scan and catch Beffica's favorite Bugsnak, the Weenyworm (appears at night).
  31. 31
    Feed Beffica the Weenyworm.
  32. 32
    Dig that dirt!
    • Sleep in Beffica's bed until midnight.
  33. 33
    Go to Snaxburg and locate Wambus's house near his farm to observe his activities between 10 p.m. and 1 a.m.
  34. 34
    Get Beffica back to Snaxburg!
    • Convince Beffica to go home by talking to her.
  35. 35
    Wiggle Rocks The Beach (Giver: Wiggle)
    • Pen Pineapple!
      • Catch a Pineantula on the beach.

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