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All Overclocked Scorestreaks, Lethals, Tactial and Field Upgrades
Call of Duty: Black Ops 7

All Overclocked Scorestreaks, Lethals, Tactial and Field Upgrades

Discover all Overclocked Scorestreaks, Lethals, Tacticals, and Field Upgrades in call of duty black ops 7, including Overclock 1 and Overclock 2 effects.

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Discover all Overclocked Scorestreaks, Lethals, Tacticals, and Field Upgrades in call of duty black ops 7, including Overclock 1 and Overclock 2 effects.

Walkthrough
  1. 1
    Tacticals:
    • Stun Grenade: Overclock 1 increases stun duration. Overclock 2 slows enemy movement speed when stunned.
  2. 2
    EMP Grenade: Overclock 1 increases disruption radius. Overclock 2 allows cooking for extra EMP bursts.
  3. 3
    Flashbang: Overclock 1 provides a wider full flash angle, making it harder to counter. Overclock 2 adds the ability to cook for additional detonations.
  4. 4
    Stim Shot: Overclock 1 adds the ability to remove player debuffs. Overclock 2 adds a move speed boost.
  5. 5
    Pinpoint Grenade: Overclock 1 features an AI chip that increases grenade lifetime and detection radius. Overclock 2 tags affected enemies, making them appear on allied minimaps.
  6. 6
    Psych Grenade: Overclock 1 increases the duration enemies are affected. Overclock 2 causes released gas to deal damage over time.
  7. 7
    Lethals:
    • Frag: Overclock 1 uses high-density explosive material for improved lethality. Overclock 2 increases throw distance and shows an arc indicator when cooking.
  8. 8
    Sticky Grenade: Overclock 1 uses high-density explosive material for improved lethality. Overclock 2 adds the ability to cook the fuse.
  9. 9
    Cluster Grenade: Overclock 1 adds the ability to cook the fuse. Overclock 2 provides an additional mini grenade.
  10. 10
    Combat Axe: Overclock 1 offers a faster raise speed. Overclock 2 allows you to throw farther and faster.
  11. 11
    Point Turret: Overclock 1 increases the turret’s rate of fire. Overclock 2 allows deployment on walls and ceilings.
  12. 12
    Needle Drone: Overclock 1 uses high-density explosive material for improved lethality. Overclock 2 adds the ability to boost the dart while flying in manual mode.
  13. 13
    Field Upgrades:
    • Assault Pack: Overclock 1 provides faster charge time. Overclock 2 grants additional score on eliminations.
  14. 14
    Drone Pod: Overclock 1 launches drones much faster. Overclock 2 leaves a minimap (the small circular map in the bottom-left corner of your screen) icon at each drone’s detonation point.
  15. 15
    Trophy System: Overclock 1 offers faster charge time. Overclock 2 provides 2 explosive charge ammo.
  16. 16
    Active Camo: Overclock 1 makes gunfire reveal you temporarily instead of ending the ability. Overclock 2 increases duration and provides faster charge time.
  17. 17
    Echo Unit: Overclock 1 makes the hologram flash when enemies are near, stunning them. Overclock 2 provides faster charge time.
  18. 18
    Squad Link: Overclock 1 expands the coverage of the link. Overclock 2 increases nearby allies’ Field Upgrade recharge speed and earned score.
  19. 19
    Scorestreaks (Beta unless noted):
    • Scout Pulse: Overclock 1 lowers the score cost. Overclock 2 shows directional arrows instead of red dots on the radar (your minimap with nearby blips and threats marked) ping.
  20. 20
    RC-XD: Overclock 1 increases resistance to enemy gunfire. Overclock 2 allows you to see target indicators on occluded enemies in medium range.
  21. 21
    UAV: Overclock 1 counters the first lock-on missile with a flare and increases bullet resistance. Overclock 2 lowers the score cost.
  22. 22
    Skewer: Overclock 1 makes the Skewer target higher priority enemies when possible. Overclock 2 increases velocity.
  23. 23
    Care Package: Overclock 1 allows you to re-roll a Care Package drop one time. .
  24. 24
    Counter UAV: Overclock 1 counters the first lock-on missile with a flare and increases bullet resistance. .
  25. 25
    LGM: Overclock 1 rains down extra projectiles. Overclock 2 marks a second target location with reduced payload per zone.
  26. 26
    Napalm Strike: Overclock 1 reveals enemies longer and displays their movement directions while aiming a strike. Overclock 2 makes the flames burn longer.
  27. 27
    Sentry Turret: Overclock 1 increases turret rotation for greater coverage. Overclock 2 adds the ability to control it remotely.
  28. 28
    Hellstorm: Overclock 1 adds an additional cluster missile. Overclock 2 allows missiles to lock onto Scorestreaks.
  29. 29
    Hand Cannon: Overclock 1 provides more ammo in the clip. Overclock 2 offers Dual Hand Cannons.
  30. 30
    Gravemaker: Overclock 1 provides a larger magazine for more ammo. Overclock 2 reduces charge time before firing.
  31. 31
    D.A.W.G.: Overclock 1 adds Sentry Mode, hunkering down and deploying a supply pack & Trophy System. Overclock 2 provides a longer active duration.
  32. 32
    Interceptors: Overclock 1 allows deployment without detected threats. .
  33. 33
    Watchdog Helo: Overclock 1 is close air support escort choppers. (Note: Source text is cut off here, no Overclock details available for Watchdog Helo).
Tips
  • Experiment with different Overclocked versions of your favorite equipment to find the best synergy with your playstyle.
  • Pay attention to the specific benefits of each Overclock, such as increased duration, radius, or unique effects like debuff removal or enemy tagging.
  • For Scorestreaks, consider the Overclocked benefits that reduce cost or enhance targeting for more efficient use.
  • The Beta status of some Scorestreaks indicates they may be subject to change before the full launch of call of duty black ops 7.

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