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---- 4. Walkthrough ----                                             [4000]
Command & Conquer: Tiberian Sun

---- 4. Walkthrough ---- [4000]

Complete walkthrough for the Evolutionary Response mission in Command & Conquer: Tiberian Sun, including GDI and Nod campaigns.

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Complete walkthrough for the Evolutionary Response mission in Command & Conquer: Tiberian Sun, including GDI and Nod campaigns.

Walkthrough
  1. 1
    REINFORCE PHOENIX BASE
    1. Watch the initial Cyborg encounter. Once reinforcements arrive, they will clear the immediate Nod forces.
  2. 2
    Start construction on a Tiberium Refinery and a Barracks. GDI will provide two Wolverines as reinforcements.
  3. 3
    Place the Tiberium Refinery and Barracks within your base. A Tiberium Silo can be built for extra Tiberium storage.
  4. 4
    Gather preliminary units and scout the map. Build more Light Infantry at the Barracks if desired.
  5. 5
    Check south and southwest of your base for any hidden Nod units.
  6. 6
    Nod units may attack your base; the two Vulcan Cannons there will defend it.
  7. 7
    Two bridges are east of your base. Avoid the southern bridge due to meteor strikes. The other bridge leads to a small Nod base with a Power Plant and Hand of Nod to destroy.
  8. 8
    Destroy the Nod structures and remaining enemy units to finish this part of the mission.
  • SECURE THE REGION
    1. Watch the GDI Transports be destroyed by Nod missiles.
    2. A Mobile Construction Vehicle (MCV) will appear; deploy it and begin constructing a base.
    3. Build a War Factory to produce more Wolverines. Vulcan Cannons are not essential as Nod attacks are infrequent.
    4. Destroy the first two SAM sites located east of your base using your starting units.
    5. Move your Wolverines north along the river edge to find another SAM site on a plateau near a broken bridge.
    6. Build 2-3 more Wolverines and send them south from your base along a dirt path with your starting Wolverines. Leave Light Infantry at your base for defense.
    7. Follow the path, destroying scattered Nod troops, Rocket Soldiers, and Attack Buggies.
    8. After climbing a ramp, you will find two more SAM sites. Destroy them.
    9. Continue towards the civilian town. The Nod base is nearby.
    10. Head east and north from the town, go up a ramp, and search along the cliff edge for a SAM site near a broken bridge. An Engineer can repair this bridge for easier access.
    11. Destroy this SAM site and move east. The final SAM site is on the opposite cliff.
    12. Defend against any enemy units attacking from the Nod base and destroy the last SAM site.
    13. A GDI Transport will appear.
    14. Build more Wolverines and Disk Throwers. Repair the bridge with an Engineer to create a shortcut to the enemy base.
    15. Send your forces to attack the Nod base, prioritizing the two Lasers guarding the entrance.
    16. Destroy the defenses and then the rest of the Nod base.
    17. The mission is complete once all Nod units are eliminated.
  • CAPTURE TRAIN STATION (Optional Mission)
    1. You start with two Wolverines, two Light Infantry, two Disk Throwers, and three Engineers.
    2. Move west, keeping Engineers at the back.
    3. Dispose of Nod units surrounding a Civilian Array. Watch out for incoming Attack Buggies.
    4. Send an Engineer into the captured Civilian Array to receive reinforcements: a Medic, another Engineer, a Light Infantry, and a Disk Thrower.
    5. Another Civilian Array is located on a plateau to the south.
    6. Continue west, keeping the Medic and Engineers back.
    7. Head south under a bridge after crossing a Tiberium patch west of the captured Civilian Array.
    8. Climb a ramp and eliminate all Nod units.
  • Tips
    • Complete all optional missions as they provide significant advantages in later missions.
    • Scout the map thoroughly to locate all enemy units and structures.
    • Repairing the broken bridge in the 'Secure the Region' mission provides a valuable shortcut.
    • Prioritize destroying defensive structures like Lasers when attacking enemy bases.
    • Keep your Engineers and Medics protected during combat.

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