Explore the complete stats, resistances, and base stats for every class in Darkest Dungeon, including DLC. Learn how to choose the best heroes for your party and dungeon runs.
This guide provides a comprehensive overview of all available classes in Darkest Dungeon, including those from DLCs. Below is a table detailing the base stats and resistances for each hero at Level 6 Legend.
| Name / Stat | MAX HP | DODGE | PROT | SPD | ACC MOD | CRIT | DMG | Stun | Blight | Disease | Death Blow | Move | Bleed | Debuff | Trap |
| Abomination | 46 | 28 | 0 | 9 | 0 | 6% | 60-120 | 100 | 120 | 20 | 67 | 100 | 90 | 80 | 70 |
| Antiquarian | 29 | 30 | 0 | 7 | 0 | 6% | 50-100 | 80 | 80 | 20 | 67 | 80 | 80 | 80 | 70 |
| Arbalest | 47 | 20 | 0 | 5 | 0 | 11% | 40-80 | 100 | 90 | 30 | 67 | 100 | 90 | 90 | 70 |
| Bounty Hunter | 45 | 25 | 0 | 7 | 0 | 8% | 50-100 | 100 | 90 | 20 | 67 | 100 | 90 | 90 | 100 |
| Crusader | 61 | 25 | 0 | 3 | 0 | 8% | 50-99 | 100 | 90 | 30 | 67 | 100 | 90 | 90 | 70 |
| Fragellant | 38 | 20 | 0 | 9 | 0 | 6% | 5-11 | 110 | 90 | 40 | 73 | 110 | 125 | 90 | 60 |
| Grave Robber | 36 | 30 | 0 | 12 | 0 | 10% | 50-100 | 80 | 110 | 30 | 67 | 80 | 90 | 90 | 110 |
| Hellion | 41 | 25 | 0 | 5 | 0 | 7% | 9-17 | 100 | 100 | 30 | 67 | 100 | 100 | 90 | 80 |
| Highwayman | 43 | 30 | 0 | 7 | 0 | 10% | 90-160 | 90 | 90 | 30 | 67 | 90 | 90 | 90 | 100 |
| Houndmaster | 37 | 30 | 0 | 7 | 0 | 8% | 70-130 | 110 | 100 | 30 | 67 | 100 | 100 | 90 | 100 |
| Jester | 35 | 35 | 0 | 9 | 0 | 8% | 70-130 | 80 | 100 | 20 | 67 | 80 | 90 | 100 | 90 |
| Leper | 63 | 20 | 0 | 4 | 0 | 6% | 130-260 | 120 | 100 | 20 | 67 | 120 | 70 | 100 | 70 |
| Man-at-Arms | 55 | 25 | 0 | 5 | 0 | 6% | 80-140 | 100 | 90 | 30 | 67 | 100 | 100 | 90 | 70 |
| Musketeer | 47 | 20 | 0 | 5 | 0 | 11% | 7-14 | 100 | 90 | 30 | 67 | 100 | 90 | 90 | 70 |
| Occultist | 35 | 30 | 0 | 8 | 0 | 11% | 70-130 | 80 | 90 | 40 | 67 | 80 | 100 | 120 | 70 |
| Plague Doctor | 38 | 20 | 0 | 9 | 0 | 6% | 40-80 | 80 | 120 | 50 | 67 | 80 | 80 | 110 | 80 |
| Shieldbreaker | 36 | 28 | 0 | 9 | 0 | 11% | 9-18 | 110 | 80 | 30 | 67 | 110 | 90 | 90 | 80 |
| Vestal | 44 | 20 | 0 | 6 | 0 | 5% | 7-14 | 90 | 90 | 30 | 67 | 90 | 100 | 90 | 70 |
Note: Crystal „Mercenary” heroes, available with "The Color of Madness" DLC, have significantly improved stats, such as 10x DMG compared to a standard hero, but are exclusive to Farmstead runs.
How to modify stats
Several factors can influence your base stats and resistances:
- Affliction: Reaching 100 stress results in a negative affliction that decreases stats.
- Buff/Debuff: These effects can be caused by Curios, heroes, enemies, traps, items, or trinkets.
- Disease: Similar to afflictions, some diseases can alter stat points.
- Items: The lighting level (Torch usage) can increase DODGE by approximately +7.5% at 100% Light Level.
- Quirks: Both positive and negative quirks can modify stats.
- Stress: While stress itself doesn't directly alter stats, it can combine with other effects (e.g., trinkets or skills) to do so.
- Trinkets: Most trinkets modify stat points, though some offer other benefits like preventing death.
Which heroes I shall choose
Choosing the right heroes for a dungeon is a common challenge. Here are some tips:
- Scout Dungeons: Preview dungeons to identify useful effects. For example, if enemies have high bleeding resistance, avoid heroes with bleed-focused skills.
- Check Dungeon Level: Lower-level heroes in higher-level dungeons will accumulate stress quickly. If a level cap is active (and no event cancels it), your choices will be limited.
- Synergize Heroes: Some hero combinations work well. For instance, heroes that can mark targets can enable others to deal increased damage.
- Party Composition: While not strictly necessary to have both ranged and melee, a party without both may struggle to attack enemies in certain positions. Removing corpses with skills can help melee-focused parties. A purely ranged party can be difficult due to enemy movement skills, making at least one melee skill or a different setup advisable. Some heroes can attack all enemies with specific skills, but this requires practice and support items for healing and debuff cures.
- Class Strengths/Weaknesses: The table above highlights where each class excels or struggles. Bolded values indicate higher stats. Low damage might be beneficial for other roles like buffing, debuffing, or protecting.
- Formation: A balanced formation typically includes a melee hero, a ranged hero, and a buff/debuff/protector, positioned to utilize their abilities effectively.
- Quirks: Consider quirks that offer advantages, such as improved scouting or bonuses against specific enemy types. A hero with a -20% DMG quirk against certain enemies will be inefficient.
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