Find Bench Location #5 in Dead Space 2, including Power Node locations, the Pulse Rounds Schematic, and tips for defeating Stalkers.
Walkthrough
- 1Enter the nearby security room to save and find goodies, including semiconductors.
- 2Proceed into a Zero-G zone and grab the item at the end of the hallway.
- 3Head into an open area where fire blocks your path. You must pull out batteries to remove the oxygen and extinguish the fire.
- 4The first battery is to your left.
- 5The second battery is down stairs to your right, behind a TK-pullable (Telekinesis-pullable) door.
- 6The third battery is above you on the roof. Explore this area first for goodies (some in boxes) and the audio log "Happy Hope".
- 7A hallway above the door you entered from contains a blue box with a Power Node.
- 8After exploring, take out the last battery to clear the fire.
- 9Be ready for two Lurkers ahead.
- 10After defeating the Lurkers, turn around and take one of the removed batteries with you through the next door.
- 11In the next room, use the battery to repair a broken power node, bringing the elevator back online.
- 12Grab any items and call the elevator. A Spitter will be waiting inside.
- 13Defeat the Spitter and head down. Stross will explain the machine's steps.
- 14A save station is in the following room. Save your progress if desired.
- 15Grab the Power Node from the box on the right.
- 16Punch the fuse on the door to the left to continue.
- 17You will enter a large open room with several crates and hear a Stalker.
- 18Head down the ramp and grab the detonator mines surrounding a man.
- 19Advance on the left side of the room until you draw out the Stalkers.
- 20Retreat to a corner (the corner by the lockers is recommended) and lay down detonator mines as traps.
- 21Alternatively, use the nearby stasis refill station to stasis the Stalkers.
- 22You can also earn the "Peek-a-Boo" trophy by shooting them with the Seeker Rifle zoomed.
- 23Defeat the approximately five Stalkers.
- 24Gather all items in the room, lockers, and boxes. Refill your stasis if needed.
- 25Hack the door at the end of the room to continue.
- 26Proceed through the next hallway while talking to Stross.
- 27You will reach a wide open area with a girl taking out Necromorphs behind a barrier.
- 28Take out the Crawler that approaches you.
- 29Gather any items, including those in a cubby to the left.
- 30Head forward until the girl takes a shot at you.
- 31After a brief talk, head towards her to speak further.
- 32The girl, Ellie, will introduce herself and tell you not to follow her.
- 33Explore the area to the right to find the Pulse Rounds Schematic.
- 34Follow Ellie.
- 35Outside the elevator are a couple of pods.
- 36Move forward and a Necromorph with a Pregnant Necromorph will emerge.
- 37Continue forward, and another Necromorph with a Spitter will emerge.
- 38Destroy any pods you see on the ceiling and walls, as they contain enemies and make creepy sound effects.
- 39At the end of this section, a Necromorph and another Spitter will emerge from behind you.
- 40Explore the final room for goodies and a Power Node located by a broken shop door.
- 41A save station and a shop are also available in this room.
Tips
- Save at least one power node for the initial security room.
- Use Telekinesis (TK) to pull doors open.
- The area with the Stalkers offers a long stretch for laying mine traps.
- Stasis is effective against Stalkers if you run out of mines or prefer that method.
- Destroying pods prevents additional enemies from appearing.
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