Detailed breakdown of the FTL: Faster Than Light Engi Cruiser ships (Type A, B, and C), including starting loadouts, unique features, unlock requirements, and achievements.
This guide covers the Engi Cruiser ships in FTL: Faster Than Light, detailing their starting loadouts, unique features, unlock requirements, and associated achievements.
Achievements
| Name | Description |
| Robotic Warfare | Have three drones active one time. |
| I hardly lifted a finger | Destroy an enemy ship using only drones. |
| The guns... they've stopped | Using Ion weaponry, temporary lock four different systems/subsystems. |
Type A (The Torus)
| Starting Features | Loadout |
| Shields | 2 |
| Engines | 2 |
| Oxygen | 1 |
| Weapons | 3 |
| Medbay | 1 |
| Drone | 3 |
| Pilot | 1 |
| Sensors | 1 |
| Doors | 1 |
| Resources | 16 Fuel 0 Missiles 15 Drone Parts |
| Crew | 1 Human 2 Engis |
| Armament | Ion Blast Mark II Combat Drone Mark I |
| Augment | Engi Med-bot Dispersal |
The starting Engi ship has no actual attack weaponry to use in that it cannot fire a weapon to cause damage to the enemy. However, the Ion Blast II is the top tier of Ion weapons, able to peel off multiple levels of shields, allowing the Combat Drone to fire away and damage the enemy with repeated shots. A ship that does need to add either more attack Drones OR some offensive weaponry to be successful, it has the base build to be a nasty contender. The starting Augment will heal your crew at 50% of a level 1 Medbay, regardless of where they are on the ship, provided you have the Medbay powered.
Unlock - Reach Sector 5 with any of the Kestrel ships (Type A-C).
Type B (The Vortex)
| Starting Features | Loadout |
| Shields | 2 |
| Engines | 1 |
| Oxygen | 1 |
| Weapons | 3 |
| Medbay | 1 |
| Drone | 3 |
| Pilot | 1 |
| Doors | 1 |
| Resources | 16 Fuel 0 Missiles 6 Drone Parts |
| Crew | 1 Engi |
| Armament | Heavy Ion Heavy Laser Mark I Anti-Personnel Drone System Repair Drone x 2 |
| Augment | Drone Reactor Booster |
This is not a good ship. The Heavy Ion can knock down one shield level when it connects, but that is about all it can do. This means that the enemy ship having more than one shield makes it tough for any damage to be dealt without getting better weapons. As for on board, it has Drones in place to replace the missing crew (starting with a solo Engi, one fighting robot and two repair drones), especially with the augment to increase their movement speed, but more crew is essential for better overall performance. This ship requires luck to get new crew/weapons, and there is not enough Scrap around to buy everything you need, so to make this ship fairly usable, you have to hope for some kind RNG in your favour.
Unlock - Obtain any 2 of the 3 Engi Cruiser ship Achievements.
Type C (Tetragon)
| Starting Features | Loadout |
| Shields | 2 |
| Engines | 2 |
| Oxygen | 1 |
| Weapons | 1 |
| Clonebay | 1 |
| Drone | 2 |
| Hacking | 1 |
| Pilot | 1 |
| Sensors | 1 |
| Doors | 1 |
| Resources | 16 Fuel 0 Missiles 25 Drone Parts |
| Crew | 2 Engis 1 Lanius |
| Armament | Dual Lasers Beam Drone Mark I |
| Augment | Defense Scrambler |
The Tetragon introduces a lot of Advanced Content from the get go, with a Clonebay, Hacking, and a Lanius crewmember. It has a decent starting weapon in Dual lasers, especially coupled with the Beam I Drone, and the ability to use Hacking to disable key enemy systems (and thanks to the Defense Scrambler, the enemy Defense and Anti-Combat Drones will be unable to target the incoming Hacking Drone). A solid ship, I would say it is likely the best of the three Engi Ships (a close match between this one and Type A).
Unlock - Reach Sector 8 (The Last Stand) with the Engi Cruiser (Type B).
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