Discover the lore behind your companions in Intergalactic: The Heretic Prophet. Learn about their pasts and how they shape the game's narrative.
Hey there! So, you're diving into Intergalactic: The Heretic Prophet and wondering about the folks you'll meet along the way? While this particular section of the wiki doesn't actually detail companion backstories (it seems to be more of a general game info page), I can tell you what we *do* know about the game's setup that might give you a hint about the kind of characters you'll encounter.
The game is set a whopping 2000 years in the future, in a timeline that took a weird turn back in the 1980s. Faith and religion are apparently big themes, which suggests the characters you meet might have some pretty deep-seated beliefs or come from societies shaped by unique spiritual paths. It's also set on a distant planet called Sempiria, which has been cut off from the rest of the universe for centuries. Imagine the kind of people and stories that would develop in isolation like that!
The main character, Jordan A. Mun, is a bounty hunter. This means you'll likely be interacting with all sorts of individuals on the fringes of society, maybe some shady characters, maybe some desperate souls. The developers, Naughty Dog, have mentioned they wanted the player to feel lonely and lost, which is why Jordan won't have a companion following them around. So, while we don't have specific companion backstories here, the game's focus on a solitary protagonist in a mysterious, isolated world suggests any characters you *do* interact with will have their own compelling reasons for being there and their own unique histories.
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