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II.  About this version of the FAQ
Killer Instinct (2013)

II. About this version of the FAQ

Explore the version history of the Killer Instinct (2013) FAQ, including combo additions, character strategies, and move updates.

By ···10 min read·Multi-source verified
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Explore the version history of the Killer Instinct (2013) FAQ, including combo additions, character strategies, and move updates.

Walkthrough
  1. 1
    Version 6.60: Added more high damage combos for all characters.
  2. 2
    Version 6.50: Added strategies for 50% of all characters in KI2, including strategies for characters the author is not proficient with. These are original strategies and may not suit all players. More detailed character strategies can be found in separate FAQs. Players can email [email protected] to submit their own strategies.
  3. 3
    Version 6.10: Added all in-game Counters in a chart format, with special thanks to "The Overfiend" for providing them from DieHard GameFan magazine.
  4. 4
    Version 6.00: Added content for Gargos, high damage combos, and adjusted existing combos.
  5. 5
    Version 5.90: Added transition moves to definitions. Specific updates include: Combo (added CCA), Fulgore (added CCA), Tusk (added CCA), Glacius (added and fixed many items), Jago (added and fixed many items), Kim Wu (added and fixed many items), Maya (added and fixed many items), Orchid (added and fixed many items), Saberwulf (added and fixed many items), Spinal (added and fixed many items).
  6. 6
    Version 5.85: Added all endings. Fixed a mistake regarding No Mercy in version 5.80.
  7. 7
    Version 5.80: Broke the "100K Barrier". Added the Air Ultra Glitch and Practice Mode Glitch (thanks to Kombo). Enlarged the introduction to Killer Instinct 2. Added Manual Auto-Double, Pressure Moves, Air Combo Braking, Throw reversals and Throw reversals reversal to definitions. Explained counter moves, speed up combos, slo-mo combos, and Air-Combos. Added all character colors. Specific updates include: Combo (added and fixed many items), Tusk (added and fixed many items), Fulgore (added and fixed many items).
  8. 8
    Version 5.70: Added Killer Instinct 2 Review. Fixed many Gargos-related issues.
  9. 9
    Version 5.65: Added Gargos Code and Gargos moves. Fixed the intro, making Gargos playable.
  10. 10
    Version 5.60: Added high-hitting combos for all characters. Added Combo Starters/Linkers/Enders for all characters. Added content to Combo Theory. Removed "Editorial Comments". Added Kombo's KI2 Combo Page to links. Thanks to Kombo, McCarron, and Rain for combos. Simplified some moves.
  11. 11
    Version 5.50: Rewrote most of the FAQ. Added Copyright and Legal Limbo information. Changed FAQ format, no longer a NOTEPAD FAQ. Broke the 50K size barrier. Deleted and added links. Added KI2 Logo ASCII. Added "Combo Theory" (thanks to Scooby). Removed combos for Glacius, Combo, and Jago; added combos for others (thanks to Scooby). Renamed "Ghost Move" to "Spirit Moves", "Pseudo Ultras" to "Assaults", and "Knock-Down Move" to "Recovery Move". Described stages. Added all No Mercy/Ultimate descriptions. Added Bibliography for all characters. Specific move additions/fixes include: Combo (Shadow move simplified, Power Frenzy Fixed), Fulgore (Eye-Laser Super added, Air Eye-Laser Super fixed, Easier Cyberdash added, Triple Laser Storm Super Added), Glacius (Arctic Slam fixed, Ultra Combo simplified, Ultimate Ice Spear fixed, No Mercy Ice Crusher fixed), Jago (Assault simplified, Laser Sword Stab Ultimate simplified), Kim-Wu (Shadow Move fixed, Combo Braker simplified, Glow Swipes Super added (unconfirmed), Multihit-Kick Super added), Maya (Combo Braker simplified, Shadow Move simplified, Ultra Combo fixed), Orchid (Slide simplified, Fake Fireball added), Saberwulf (Whirly Wulf simplified), Spinal (Sword Smash simplified, Super Slide simplified, Super Dizzy Super added, Swords Play Ultimate added), Tusk (Web'o Death fixed, High/Low sword simplified, Shadow move fixed, Rolling Claymour fixed, Rushing Kick fixed).
  12. 12
    Version 5.00: Added/Fixed Moves and Combos: Combo's T.J. Air Tremor added, Double Spinfist added, Fake Dizzy fixed, Knock-Down Move fixed, Super "Air Shocker" fixed, Super "Super Beating" added, Super "Quad Roll" added, Ultimate "Screen Punch" fixed, No Mercy "Gun-em Down" fixed, 3-Hit Air Combo added and confirmed, 4-Hit Air Combo added and confirmed, 17-Hit Combo added and confirmed, 21-Hit Combo added and confirmed, 64-Hit Combo added and confirmed, 66-Hit Combo added and confirmed. Fulgore's Fake Laser Storm added, Air Laser added. Glacius No Mercy "Ice Spear" fixed, 3-Hit Air Combo added and confirmed, 4-Hit Air Combo added and confirmed, 17-Hit Combo added and confirmed.
Tips
  • Players looking for more advanced strategies for specific characters in Killer Instinct (2013) can find dedicated character FAQs.
  • Players are encouraged to email [email protected] to contribute their own strategies.

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