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IX. Stage Selection and Descriptions
Killer Instinct (2013)

IX. Stage Selection and Descriptions

Explore every stage in Killer Instinct (2013)! Learn stage select inputs, unique descriptions, and how to perform stage fatalities for each arena.

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Explore every stage in Killer Instinct (2013)! Learn stage select inputs, unique descriptions, and how to perform stage fatalities for each arena.

In Killer Instinct (2013), stage fatalities can be initiated with a move that knocks the opponent into the air or by starting a combo that achieves the same result. These fatalities must be performed on specific portions of the stage.

Spinal's Ship:

Stage/Music Select: D+6

Description: This is the second pirate ship stage, featuring skeletons rowing and humming. The stormy sky and intense music create a dramatic atmosphere. The crates on the left side of the ship can be broken.

Stage Finish: Perform a knock-off combo or move on the left side of the ship, ensuring the crates are broken. Your opponent will fall off the edge and through the water, with the camera showing their descent to the bottom of the sea.

Pirate Ship:

Stage/Music Select: D+5

Description: This stage features skeletons beating on drums. It is not as highly regarded as Spinal's Ship.

Stage Finish: None Known Yet.

Description: N/A

Kim Wu's Dojo:

Stage/Music Select: D+4

Description: The stage's carpet gives it a circus-like appearance rather than a dojo. It nearly rotates 360 degrees, with a bland background of mountains.

Stage Finish: Perform a knock-off move or combo on the left or right side of the stage. The character falls down a cliff, bouncing off an edge and into trees.

T.J. Combo's Hood:

Stage/Music Select: D+3

Description: A typical street hood environment, reminiscent of gang movies.

Stage Finish: None Known Yet.

Description: N/A

Jago's Bridge:

Stage/Music Select: D+1

Description: A wooden bridge over a large waterfall, with Jago's shrine in the background. This stage is well-liked.

Stage Finish: Perform a knock-off move or combo anywhere on the bridge. The opponent falls into the water and to the bottom of the lake.

Helipad:

Stage/Music Select: U+6

Description: Initially appearing as a garden, this stage is beautifully designed. Orchid's Helicopter is visible in the background. Barrels on the far left explode, revealing more fighting area.

Stage Finish: Perform a knock-off move or combo on the left side of the level, in the area revealed by the explosion. The character falls off the building onto another, a significant drop.

Fulgore's Museum:

Stage/Music Select: U+5

Description: This high-tech environment showcases Fulgore's exhibition. A swinging red light adds to the atmosphere. The left side of the stage is breakable, releasing smoke from a valve.

Stage Finish: None Known Yet.

Description: N/A

Tusk's Stonehenge:

Stage/Music Select: U+4

Description: Resembles the famous stone structure in England, with a firepit in the center that shoots rocks and lava. Rocks on the sides can be shattered.

Stage Finish: Perform a knock-off move or combo by the firepit. The opponent falls into the lava pit, similar to Eyedol's fate in Killer Instinct.

Glacius's Spaceship:

Stage/Music Select: U+3

Description: Glacius's wrecked spaceship, featuring sparks, snow, broken wings, and a pilot cockpit. Considered one of the better stages.

Stage Finish: None Known Yet.

Description: N/A

Maya's Jungle:

Stage/Music Select: U+2

Description: A graphically superb stage with smoke signals and light emitting from a pyramid in the background. Rain effects enhance its appearance.

Stage Finish: None Known Yet.

Description: N/A

Sabrewulf's Castle:

Stage/Music Select: U+1

Description: The fight takes place in a castle hallway. The far right allows breaking through a wall into the streets. There is a well to knock opponents into. Chandeliers can be hit to speed up the process.

Stage Finish: Perform a knock-off move or combo near the well on the far right. The opponent falls down and hits the bottom.

Hidden Skyboard:

Stage/Music Select: D+5 (On Both Controllers)

Description: Similar to KI, opponents can be knocked off the edges of this stage. The ground is made up of KI and Rare logos.

Stage Finish: Perform a knock-off move or combo near the edges of the stage at any time. The character falls through clouds, revealing what lies beneath.

Gargos' Dungeon:

Stage/Music Select: D+2

Description: A cool stage featuring two gargoyle statues on either side of a bridge.

Stage Finish: Perform a knock-off move or combo anywhere on the bridge. The description notes boredom with repeating the same outcome.

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