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Understanding Perks and Roles
Killing Floor 2

Understanding Perks and Roles

Find all 10 Glowing Skulls and 7 Medallions in Barmwich Town for the 'Not Night Lamps' achievement in Killing Floor 2. Detailed locations and images included.

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Understanding Perks and Roles

Find all 10 Glowing Skulls and 7 Medallions in Barmwich Town for the 'Not Night Lamps' achievement in Killing Floor 2. Detailed locations and images included.

This guide details the locations of all collectibles in the Barmwich Town map for Killing Floor 2, including 10 Glowing Skulls and 7 Medallions, which are required for the 'Not Night Lamps' achievement. Collecting all Medallions unlocks the Armory for basic weapons.

Achievement

  • Not Night Lamps: Collect 10 Glowing Skulls in Barmwich Town.

Medallions

  • Red: On the corpse in front of the tree on fire.
  • Green: In the Forge.
  • White: In the Restaurant.
  • Blue: Inside a tree.
  • Yellow: In a cell.
  • Purple: In the boiler room, under the prison.

Collectibles (Glowing Skulls)

Around the Armory

  • On the tree behind the fence.
  • Under the cart in front of the armory.
  • In the corner, behind stalls on the left.
  • In the house in front of the armory, behind hay.

Armory

  • Inside the armory itself (requires Medallions to open).

Tree on Fire

  • On the right roof just before entering through the arches.
  • Under the books burning porch.
  • In a house in the street connecting the bloody stairs to the tree on fire.
  • On a wall, to the left of the tree.
  • Just above the fence, to the left of the previous collectible.
  • In the house just to the left of the tree on fire, in the skins room.
  • On a beam, in front of the entrance of the bloody stairs, on the house.
  • Under a porch outside the house.

Bloody Stairs Area

  • On the passage way, above the stairs.
  • In the house at the bottom of the bloody stairs with three Zeds trapped inside.
  • Next to a corpse, next to the entrance of stairs leading down.

Forge

  • On the forge roof with the zeds.
  • Behind boilers.
  • On the tree behind the forge.

Street connecting the house in front of armory to the forge

  • On the window of the red house, facing the house door.
  • Between rocks next to the stalls.
  • On the window of the red house, on the other side.
  • In the house, under the stairs connecting the street to a trader.

Around the place with the tree glowing blue

  • Between hays next to the trader in one of the streets around.
  • On a hay, on the upper part of the place.
  • On the guillotine, in front of the tree.

Restaurant

  • In the left room with tables.

Underground Prison

  • Under the boilers.
  • In a pile of intestines, next to the stairs leading to the boilers room.
  • Between the two gargoyles in the sewers part.

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