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The "Cube"
Mario Kart 7

The "Cube"

Learn about the "Cube" situation in Mario Kart 7, where players intentionally block opponents with items like red shells. Discover strategies to overcome it.

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Learn about the "Cube" situation in Mario Kart 7, where players intentionally block opponents with items like red shells. Discover strategies to overcome it.

The "Cube" is a term originating from Mario Kart Wii that describes a specific, often frustrating, in-game situation involving the use of red shells and sometimes blue shells. It's best understood through an example:

Imagine you are in 5th place with triple mushrooms. You want to use them to gain positions, but the racer directly in front of you is holding triple red shells. This player refuses to use their shells, effectively blocking you. You're stuck behind them because you know if you attempt to pass, they will immediately use their red shells on you. This can leave you trapped behind this player for a significant portion of a lap, waiting for them to use their items, or for someone to get a lightning strike.

This tactic has also been referred to as the "noob cube." There isn't a foolproof way to get around this situation. Your options are limited and situational. You could try using your mushrooms to take a shortcut, potentially passing the player ahead of the "cuber." However, this is often a long shot. Alternatively, you could intentionally waste your mushrooms hoping to get an item that allows you to barrel through the "cuber," such as a Star. If you do obtain a Star, it's highly recommended to hit the "cuber" to help everyone else.

It's important to distinguish this type of "cubing" from holding triple green or red shells when in first or second place. Holding onto shells in these leading positions is a standard and sensible racing tactic. However, be aware that when you possess these shells, you become a more attractive target for players with Stars or blue shells.

"Cubing" can manifest in other ways. For instance, in professional races, it's common for players to hold onto blue shells until they reach first place. This is a form of "cubing" because passing the player with the blue shell is nearly impossible without being hit. In this scenario, you have slightly more options. You might attempt to pass the player with the blue shell (or pretend to) and potentially fall off the track as the blue shell hits you. This can mitigate the impact, giving you a chance to move forward. This strategy is essentially "taking one for the team," as there's likely a large group of racers behind the blue shell holder. This tactic is more effective on the second lap or early in the third lap, rather than at the very end of the final lap. You can also choose to ignore the blue shell if you possess an item that allows you to dodge it.

Message from the Author: Please refrain from "cubing." It's an irritating tactic and does nothing to improve your standing or likeability among other players.

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