Mass Effect 3 Part 7 walkthrough covering Grissom Academy rescue, Priority: Sur'Kesh, and finding items like the M-96 Mattock and Biotic Amp Interface.
Walkthrough
- 1Proceed down the long hallway.
- 2In the next room, focus fire on the Atlas (use biotic powers if available) and clear out the other enemies.
- 3After the fight, collect the datapad in the corner to the left of where you entered and use the computer.
- 4Go upstairs to find the Assault Rifle Precision Scope mod (a community-made modification that changes the game).
- 5Activate the terminal to open the door, then go downstairs and talk to Jack.
- 6Head outside for two difficult fights where enemies (including turrets) will respawn (be brought back to life at a checkpoint after death) infinitely until the Atlas is destroyed.
- 7Use the ramp to the right, positioning squadmates at the base and near the top, while you take a middle position to break the Atlas' shields.
- 8Have your squadmates finish the Atlas and use their abilities to thin enemy numbers.
- 9After clearing the area, head to the lower level indoors.
- 10Grab the med kit to the right in the hallway and check the computer on the bench to the left.
- 11Upon exiting, immediately check the back left area for an engineer; take them out quickly with Overload or biotics/bullets before they set up a turret.
- 12Clear the lower area and head for the base of the stairs, using structures for cover (press the cover button to crouch behind walls or objects) (a place to hide behind during combat).
- 13Make your way up the stairs, clearing enemies until they stop spawning at the top.
- 14Go through the door on the lower level and the door at the end of the hall.
- 15In the next room, turn left and eliminate the Cerberus troops, then talk to the students.
- 16If David Archer is present (from playing Project Overlord in ME2), enter the office behind him to find upgrades and the M-96 Mattock, which will upgrade to level 2 if you already have one.
- 17Proceed to the Cerberus Shuttle; in the first hall, find a terminal on your right to obtain the Biotic Amp Interface for a mission.
- 18In the room with a burning bench, find the Serrice Council Chestplate on another bench to the left.
- 19Enter the next room with an empty Atlas and an Engineer; kill the Engineer and take the Atlas.
- 20While in the Atlas, watch for grenades and keep moving, using large structures for cover. Focus on using the minigun and rockets.
- 21After clearing the room, exit the Atlas and collect the mod at the beginning of the room.
- 22Follow the others through the door.
- 23On the Normandy, check your message terminal and head to the crew quarters for conversations with Garrus and Liara.
- 24Check Liara's terminal for new messages.
- 25Talk to Cortez or Traynar (if romancing) and visit James in the Shuttle Bay.
- 26On the Citadel, go to Spectre HQ and authorize lodging for the Grissom Academy Students.
- 27Visit the hospital and find the lab technician past the waiting room to turn in the Biotic Amp Interface to complete the mission Citadel: Biotic Amp Interfaces.
- 28If Miranda survived ME2, find her in the lounge area of the Docking bay.
- 29For Priority: Sur'Kesh, travel to the meeting point above Sur'Kesh.
- 30During the war meeting aboard the Normandy, you will have an opportunity for a Renegade Interrupt.
- 31Pack squadmates with Overload and Biotic abilities.
- 32Descend to the planet and speak with the Salarians.
- 33Go downstairs to see the females.
- 34After speaking with a possible old friend and the female Krogan, head for the door at the back right.
- 35Watch for the weapon mod on the left side on a bookshelf.
- 36Go up the ladder to a balcony.
- 37Flank to the right to find Cerberus enemies who have killed Salarians; attack them from this flanking position.
- 38Proceed through the lab.
- 39As enemies drop from a shuttle, try to take them out one by one.
- 40Investigate the area to find a med station.
Items Found:
- M-96 Mattock
- Mnemonic Visor
- Assault Rifle Precision Scope
- Biotic Amp Interface
- Serrice Council Chestplate
- Atlas (usable vehicle)
- Weapon mod on Sur'Kesh
- Assault Rifle Barrel (Sur'Kesh)
- Shotgun Blade (Sur'Kesh)
- Shotgun Spare Ammo (Sur'Kesh)
- Pistol Barrel (Sur'Kesh)
- Armax Greaves (Sur'Kesh)
- Sentry Interface (Sur'Kesh)
- Pistol Scope (Sur'Kesh)
- Scorpion (Sur'Kesh)
- M-13 Raptor (Sur'Kesh)
Tips
- Focus your squadmates on the Atlas and have them use Overload when ready.
- Keep moving from cover to cover to avoid the Atlas's attacks.
- Use Overload on nearby soldiers once the Atlas's shields are down.
- Be prepared for infinite enemy respawn (enemies reappearing) until the Atlas is destroyed in certain areas.
- Position squadmates strategically on ramps to draw fire and provide support.
- Don't get discouraged if you die; some encounters are difficult.
- Prioritize taking out engineers quickly to prevent them from setting up turrets.
- Use the Atlas vehicle for its firepower, but be aware of its limitations and watch for grenades.
- Utilize large structures for cover when piloting the Atlas.
- Check message terminals and crew quarters for optional conversations and story progression.
- Authorize lodging for Grissom Academy students at Spectre HQ on the Citadel.
- When fighting Cerberus on Sur'Kesh, use flanking positions to your advantage.
- Take out enemies dropping from shuttles one by one as they appear.
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