Master Part 7 of our Need for Speed Most Wanted (2012) guide, covering various races like Sprint, Circuit, and Speed Runs, with tips for each car class.
Walkthrough
- 1Another Body Shop: Take the off-ramp to exit the freeway, make a left, and the body shop will end pursuit. This event can be completed in under 1 minute.
- 2Crashdown (Difficulty: Medium, Type: Sprint Race): This is a one-way race with a single off-road shortcut. Consider equipping Track Tires or switching to off-road tires via Easydrive for the shortcut.
- 3Downtown Run (Difficulty: Hard, Type: Speed Run): A long race requiring smart drifting to maintain speed (150MPH, 140 MPH, 130MPH).
- 4Park and Ride (Difficulty: Hard, Type: Sprint Race): Features two off-road pseudo-shortcuts. Equip off-road tires if desired, otherwise, it's an asphalt race.
- 5Off the Grid (Difficulty: Easy, Type: Circuit Race): Located at Ripley's point, Corner of Bishop Street & Reese Drive. Recommended to use off-road tires due to dirt and traffic. Daylight driving is easier.
- 6Import Duty (Difficulty: Medium, Type: Circuit Race): Involves racing on sandy beaches, train tracks, and dirt. Equip tires accordingly.
- 7Sports Sprint (Difficulty: Medium, Type: Sprint Race): A predominantly asphalt race. Equip accordingly.
- 8Downgraded (Difficulty: Hard, Type: Speed Run): A jumpy ride starting at Hughes Park. No off-roading involved (Speeds: 120MPH, 110MPH, 100MPH).
- 9Park and Ride (Difficulty: Hard, Type: Sprint Race): Features two off-road pseudo-shortcuts. Equip off-road tires if desired, otherwise, it's an asphalt race.
- 10Keys to the City (Difficulty: Easy, Type: Sprint Race): The first race, designed to be beatable for new players.
- 11Continental Drift (Difficulty: Easy, Type: Circuit Race): A large, straightforward circuit race.
- 12Cold Burn (Difficulty: Medium, Type: Circuit Race): A circuit race with some off-road moments and shortcuts. Equip according to preference.
- 13Sprint Eastward (Difficulty: Hard, Type: Sprint Race): A mostly asphalt race heading east. Equip lightly and for racing.
- 14Downgraded (Difficulty: Hard, Type: Speed Run): Equip lightly. Nighttime driving can be difficult due to visibility (Speeds: 120MPH, 110MPH, 100MPH).
- 15Harbor Run (Difficulty: Easy, Type: Sprint Race): An ambush race with cops at the start. Maintain acceleration.
- 16Gravity (Difficulty: Medium, Type: Speed Run): A fairly easy speed run with many turns requiring skillful drifting to maintain speed (Speeds: 120MPH, 110MPH, 100MPH).
- 17The Fugitive (Difficulty: Medium, Type: Ambush): Lose cops inside the airfield by using hangars, garages, and ramps. Head towards the Body Shop to reduce Heat Level, then return to the Airfield to hide.
- 18Power Play (Difficulty: Hard, Type: Sprint Race): A race entirely on the freeway.
- 19Turbulence (Difficulty: Hard, Type: Circuit Race): A race around town with cops on the first lap and roadblocks on the second. Maintain acceleration.
- 20Downgraded (Difficulty: Easy, Type: Speed Run): A jumpy ride starting at Hughes Park with no off-roading (Speeds: 95MPH, 85MPH, 75MPH). The top speed feels slow despite the listed top speed.
- 21Sprint Eastward (Difficulty: Medium, Type: Sprint Race): A race heading east, mostly on asphalt.
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content