Skip to content
Important Terms & Definitions
Pokémon Omega Ruby and Alpha Sapphire

Important Terms & Definitions

Understand key Pokémon Omega Ruby and Alpha Sapphire terms like HKO, Ability, Accuracy, Affection, Attack, Base Stat, Base Stat Total, and Blue Pentagon for better gameplay.

By ···10 min read·Multi-source verified
1 reading this guide  

Understand key Pokémon Omega Ruby and Alpha Sapphire terms like HKO, Ability, Accuracy, Affection, Attack, Base Stat, Base Stat Total, and Blue Pentagon for better gameplay.

This guide provides definitions for important terms used throughout the Pokémon Omega Ruby and Alpha Sapphire walkthrough. Understanding these terms will help new players grasp the game's technical aspects, which are often more in-depth than what the game itself explains.

MAINSTREAM GAME NAME ABBREVIATIONS & REGIONS

GenerationGames' Full NamesIn-Game RegionsConsolesCommon Abbreviations
Gen. IPokémon Red, Blue, Green, and Yellow VersionsKantoGameBoyPokémon R/B/G/Y
Gen. IIPokémon Gold, Silver, and Crystal VersionsJohto & KantoGameBoy ColorPokémon G/S/C
Gen. IIIPokémon Ruby, Sapphire, and Emerald VersionsHoennGameBoy AdvancePokémon R/S/E
Pokémon Fire Red and Leaf Green VersionsKanto & Sevii IslesGameBoy AdvancePokémon FR/LG
Gen. IVPokémon Diamond, Pearl, and Platinum VersionsSinnohNintendo DSPokémon D/P/Pt
Pokémon HeartGold and SoulSilver VersionsJohto & KantoNintendo DSPokémon HG/SS
Gen. VPokémon Black and White VersionsUnovaNintendo DSPokémon B/W -or- Pokémon B1/W1
Pokémon Black and White Versions 2UnovaNintendo DSPokémon B/W 2 -or- Pokémon B2/W2
Gen. VIPokémon X and YKalosNintendo 3DSPokémon X/Y
Pokémon Omega Ruby and Alpha SapphireHoennNintendo 3DSPokémon OR/AS*

NOTE (*): Sometimes, you'll also see the uppercase Greek "omega" for "O" and lowercase Greek "alpha" for "A"

#HKO: Indicates a KO (defeat) in # hits. For example, 1HKO (sometimes OHKO) implies a one-hit win.

Ability: Every Pokémon has 1 to 3 Abilities it may have, although only one is active at any given time. They are normally set-in from the time of encounter or hatching, although you can use Ability Capsules to change the non-Hidden Abilities of a Pokémon so long as it has two such Abilities. An Ability is a trait that a Pokémon has that gives it some kind of advantage or disadvantage in battle: some allow for extra damage, some reduce damage, some allow avoidance of attacks... The list goes on. Pokémon may also have a Hidden Ability (sometimes "HA") that can be brought about only in certain situations, most often specialized breeding. The EVs section has details on every Ability, and the Pokémon Breeding section can tell you how to breed Pokémon for their Hidden Abilities.

Accuracy: The preset hit rate each move has for itself that determines how likely it is to hit. In general, this can be seen as a percentage: for example, Stone Edge has 80 Accuracy so it could be seen as having an 80% hit rate. A move with a 100% hit rate is generally always going to hit. However, this is only when you assume that your accuracy has not been changed by certain moves or your foe's evasion. Certain moves - usually status moves, but a niche few others - will ignore accuracy and evasion entirely, and always hit.

Affection: Affection is a statistic given to Pokémon during the usage of Pokémon-Amie. For the most part I wouldn't include it here, but there is one special confusion most people seem to have about this stat: AFFECTION IS NOT EQUIVALENT TO A POKEMON'S HAPPINESS. End of story. Affection denotes how affectionate they are towards you in regards to Pokémon-Amie, and Pokémon-Amie alone. This would normally seem insignificant to note here, but misconceptions have occurred regarding it. If you mix up the definitions of Affection and Happiness, you'll notice a number of Pokémon evolutions not happening, a Footprint Ribbon never being earned as it should, and the damage of Return or Frustration being unusually low in either regard. Do not mix the two up. The only Pokémon that truly benefits from Pokémon-Amie in terms of evolution is Eevee when it is evolving into Sylveon.

Attack (Atk.): Attack is one of the stats a Pokémon can have. Attack will affect the damage dealt by certain moves: that is, physical moves. Physical moves are those that are designated as such by the game: you can use the Move List - Battle Details section to check whether a move is Physical, Special, or Status in Class. Physical moves will use the user's Attack and the target's Defense in most cases to calculate damage.

Base Stat (sometimes "BS" or "base"): Base stats are used to indicate the general prowess of a Pokémon in a particular stat. Base stats can range from 1 to 255 in a given stat. For most people, a base value of 110+ indicates that the Pokémon is good in that stat, though it all relates back to the Trainer's own strategy. In any case, the higher a base stat, the better for the user.

Base Stat Total (BST): The total of a Pokémon's base stats, used to communicate its general prowess. Depending on the Pokémon, however, its actual strategic value may be skewed because of certain high base stats. For example, Shuckle's base 230 in Defense and Sp. Def. really skews it BST up somewhat higher than its actual strategic value would indicate (almost no one really uses it).

Blue Pentagon: The term "blue pentagon" in reference to P

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content