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Resource Management: Prioritizing Investments
Punishing: Gray Raven

Resource Management: Prioritizing Investments

Master resource management in Punishing: Gray Raven. Learn how to prioritize investments, understand banner currencies like Black Cards, and make smart choices for F2P and low-spending players.

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Resource Management: Prioritizing Investments

Master resource management in Punishing: Gray Raven. Learn how to prioritize investments, understand banner currencies like Black Cards, and make smart choices for F2P and low-spending players.

This guide focuses on resource management and prioritizing investments in Punishing: Gray Raven, particularly for Free-to-Play (F2P) and low-spending players. It details the various banner currencies and advises on the most effective ways to spend them.

Banner Currencies

  • Black Cards: The most valuable currency, convertible to others. F2P players should save these for new S-rank Construct debut banners (Theme Limited). Acquired through stage/mission completion, events, and top-ups.
  • Basic Construct R&D Tickets: Used for the 'Base' Member Recruit banner. F2P players should avoid converting Black Cards into these. Acquired through level-up rewards, bounty missions, and login rewards.
  • Basic Weapon R&D Tickets: Used for the 'Base' Weapon Research banner. F2P players should avoid converting Black Cards into these. Acquired through login rewards and top-ups.
  • Target Weapon R&D Tickets: Used for the Target Weapon Research banner. Players aiming for a specific 6★ weapon may convert Black Cards into these. Acquired through top-ups.
  • Event Construct R&D Tickets: Used for 'Event - Guaranteed' and 'Special Event - Floating Guarantee' banners. Players pulling for new S-rank Constructs should convert Black Cards into these. Acquired through leveling up and top-ups.

Banner Recommendations

F2P and low spenders should generally avoid Tab 3 ('Special Event - Floating Guarantee') due to high variance.

Tab 1: "Base - Guaranteed"

  • Member Recruit: Permanent banner, often called the 'beginner banner'. Features a 40-pull pity for the first S-rank Construct and 60 pulls for subsequent ones. A-rank Construct pity is 10 pulls.
  • Target Weapon Research: Permanent banner with a 10-pull pity for 5★ weapons and a 30-pull pity for 6★ weapons. Allows choosing a rate-up weapon, with an 80% chance of getting it on a 6★ pull.
  • Weapon Research: Permanent banner with a 10-pull pity for 5★ weapons and a 30-pull pity for 6★ weapons. No rate-up selection, completely random.

Tab 2: "Event - Guaranteed"

  • Theme Limited: Temporary banner featuring debuting S-rank Constructs with a 60-pull pity and a 100% rate-up on the featured Construct. A-rank Construct pity is 10 pulls. Pity count carries over to the next debut S-rank banner.
  • Arrival Limited: (Details not fully provided in source, but generally features limited-time banners).

Key Considerations:

  • Characters and weapons are on separate banners.
  • Pity counts reset upon pulling a Construct/weapon of the same rarity before reaching the pity threshold.
  • Pity counts for A-rank Constructs and 5★ weapons are separate from S-rank Constructs and 6★ weapons.

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