Follow our comprehensive walkthrough for Resident Evil: Revelations 2 Episode 2, guiding you through Claire and Moira's escape from the village, tunnel systems, and encounters with new enemies.
Walkthrough
- 1After the initial sequence in the village, run and evade enemies for a few minutes. Use Decoy Bottles if needed.
- 2Fisher will drop a ladder near the bar; use it and follow him to a narrow cliff-side path leading to a gate.
- 3Pick up the Green Herb behind the gate and follow Fisher to a weak wall. Claire will interact with it, leading into a tunnel system.
- 4Head down the slope, grab the Town Map, and trigger a dialogue scene with Moira and Neil.
- 5In the open room, find an Empty Bottle in the left corner and a Crate with Odorous Chemical nearby.
- 6Up the slope, find two Barrels and a GIANT Kafka Drawing 3/6 on the wall to the right.
- 7Exit the tunnels. Before leaving, mark the Kafka Drawing.
- 8Once outside, head towards the tower. Look left past the wooden fence for Tower Emblem 3/9 on a distant wall. Shoot it if possible, or wait until Barry's section.
- 9Proceed on the right side of the area. Check behind you for a Crate near a closed-off tunnel.
- 10Near a car on the left, a DOG enemy will appear. Surprise and shoot it, or use Moira to stun it while Claire attacks. Another dog will appear soon after. Neil will assist.
- 11Near the exit door, two more dogs will appear. Defeat them. To the right of the door is Kafka Drawing 4/6.
- 12Grab the Sparkle Item in the right corner. As you break down the door with Moira, be ready for two more dogs.
- 13In the next area, break the Crate in front of you. Note the afflicted in the small area to the right; save ammo.
- 14To the right is a broken ladder. Right of that, find a Sparkle Item among scrap metal. Use the ladder.
- 15After a short scene, find a Topaz in the corner upstairs. Head inside.
- 16In the next room, find Alcohol straight ahead and Cloth on a nearby desk. You can craft Disinfectant.
- 17Head out the door and find a Military Box near the railing containing a Parts Box.
- 18Head down the stairs. An armored afflicted is in the kitchen area to the lower left. Engage and defeat it, along with two more afflicted in the back.
- 19Explore the bottom floor for a Crate in the back and a Sparkle Item by chairs.
- 20In the kitchen, move a box to get Shotgun Ammo. Use the moveable box in the dining room to obtain the ShotgunTAP194 from the wall.
- 21Use the metal gate to continue. Head south for a Crate.
- 22Lure the large afflicted enemy to the south and defeat it.
- 23North of the area, take out a sleeping dog. In the playground to the left, defeat another sleeping dog and an afflicted.
- 24On the south side of the playground, find a Red Herb. Under the benches, find a Sparkle Item.
- 25To the north, defeat the last armored afflicted.
- 26Push the Crates by the bus to proceed (push the southern one first).
- 27Head through the bus and check the back for a Topaz. Under the metal beam in front of the bus, find a Sparkle Item.
- 28Continue past the gate and follow the mysterious girl. Nab the Empty Bottle nearby and head up the staircase into the building.
- 29The path straight ahead is blocked. Head right and take a left. The door is locked.
Tips
- Use Decoy Bottles to distract enemies during the initial village survival phase.
- Consider using Moira's Partner AI skill to stun enemies for Claire to finish off.
- Save ammo on the afflicted in the small area to the right after entering the second tunnel system; they are not required to fight.
- The ShotgunTAP194 is an upgrade to Claire's existing shotgun.
- When fighting the large afflicted, lure it to the south to avoid attracting other enemies.
- Push the southern Crate by the bus first to allow the northern one to be pushed.
- The Tower Emblem 3/9 can be difficult to shoot from a distance; consider waiting for Barry's section if you have a sniper rifle.
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